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RenderState wrapping the OpenGL function glLogicOp(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| LogicOp (ELogicOp logicop=LO_COPY) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (ELogicOp logicop) |
| ELogicOp | logicOp () const |
Protected Attributes | |
| ELogicOp | mLogicOp |
RenderState wrapping the OpenGL function glLogicOp(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLogicOp.xml for more information.
Definition at line 632 of file Shader.hpp.
| vl::LogicOp::LogicOp | ( | ELogicOp | logicop = LO_COPY ) |
[inline] |
Definition at line 635 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual const char* vl::LogicOp::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::RenderState.
Definition at line 639 of file Shader.hpp.
| virtual ERenderState vl::LogicOp::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 640 of file Shader.hpp.
References vl::RS_LogicOp.
| void LogicOp::apply | ( | const Camera * | camera, |
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 437 of file Shader.cpp.
References mLogicOp, and VL_CHECK_OGL.
| void vl::LogicOp::set | ( | ELogicOp | logicop ) | [inline] |
Definition at line 642 of file Shader.hpp.
| ELogicOp vl::LogicOp::logicOp | ( | ) | const [inline] |
Definition at line 643 of file Shader.hpp.
ELogicOp vl::LogicOp::mLogicOp [protected] |
Definition at line 645 of file Shader.hpp.
Referenced by apply().