Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::LoadWriterPNG Member List

This is the complete list of members for vl::LoadWriterPNG, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
canLoad(const String &extension) const vl::ResourceLoadWriter [inline]
canWrite(const String &extension) const vl::ResourceLoadWriter [inline]
className()vl::LoadWriterPNG [inline, virtual]
compression() const vl::LoadWriterPNG [inline]
decReference()vl::Object [inline]
incReference()vl::Object [inline]
loadExtensions() const vl::ResourceLoadWriter [inline]
loadResource(const String &path) const vl::LoadWriterPNG [inline, virtual]
loadResource(VirtualFile *file) const vl::LoadWriterPNG [inline, virtual]
LoadWriterPNG()vl::LoadWriterPNG [inline]
mAutomaticDeletevl::Object [protected]
mCompressionvl::LoadWriterPNG [protected]
mLoadExtensionsvl::ResourceLoadWriter [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [protected]
mWriteExtensionsvl::ResourceLoadWriter [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
ResourceLoadWriter(const String &load_extensions, const String &write_extensions)vl::ResourceLoadWriter [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setCompression(int compression)vl::LoadWriterPNG [inline]
setLoadExtensions(const String &extensions)vl::ResourceLoadWriter [inline]
setObjectName(const std::string &name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setWriteExtensions(const String &extensions)vl::ResourceLoadWriter [inline]
writeExtensions() const vl::ResourceLoadWriter [inline]
writeResource(const String &path, ResourceDatabase *resource) const vl::LoadWriterPNG [inline, virtual]
writeResource(VirtualFile *file, ResourceDatabase *resource) const vl::LoadWriterPNG [inline, virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:35.
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