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RenderState wrapping the OpenGL function glLineWidth(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml for more information. More...
#include <Shader.hpp>
Public Member Functions | |
| LineWidth (float linewidth=1.0f) | |
| virtual const char * | className () |
| Returns the name of the class. | |
| virtual ERenderState | type () const |
| virtual void | apply (const Camera *, OpenGLContext *ctx) const |
| The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it. | |
| void | set (float linewidth) |
| float | lineWidth () const |
Protected Attributes | |
| float | mLineWidth |
RenderState wrapping the OpenGL function glLineWidth(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLineWidth.xml for more information.
Definition at line 680 of file Shader.hpp.
| vl::LineWidth::LineWidth | ( | float | linewidth = 1.0f ) |
[inline] |
Definition at line 683 of file Shader.hpp.
References VL_DEBUG_SET_OBJECT_NAME.
| virtual const char* vl::LineWidth::className | ( | ) | [inline, virtual] |
Returns the name of the class.
Reimplemented from vl::RenderState.
Definition at line 687 of file Shader.hpp.
| virtual ERenderState vl::LineWidth::type | ( | ) | const [inline, virtual] |
Reimplemented from vl::RenderState.
Definition at line 688 of file Shader.hpp.
References vl::RS_LineWidth.
| void LineWidth::apply | ( | const Camera * | camera, |
| OpenGLContext * | ctx | ||
| ) | const [virtual] |
The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
Implements vl::RenderState.
Definition at line 451 of file Shader.cpp.
References mLineWidth, and VL_CHECK_OGL.
| void vl::LineWidth::set | ( | float | linewidth ) | [inline] |
Definition at line 690 of file Shader.hpp.
| float vl::LineWidth::lineWidth | ( | ) | const [inline] |
Definition at line 691 of file Shader.hpp.
float vl::LineWidth::mLineWidth [protected] |
Definition at line 693 of file Shader.hpp.
Referenced by apply().