Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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Public Member Functions | Protected Attributes

vl::LightModel Class Reference

RenderState wrapping the OpenGL function glLightModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::LightModel:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 LightModel ()
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void setLocalViewer (bool localviewer)
void setTwoSide (bool twoside)
void setColorControl (EColorControl colorcontrol)
void setAmbientColor (fvec4 ambientcolor)
bool localViewer () const
bool twoSide () const
EColorControl colorControl () const
fvec4 ambientColor () const

Protected Attributes

fvec4 mAmbientColor
EColorControl mColorControl
bool mLocalViewer
bool mTwoSide

Detailed Description

RenderState wrapping the OpenGL function glLightModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glLightModel.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_LIGHTING

Definition at line 544 of file Shader.hpp.


Constructor & Destructor Documentation

vl::LightModel::LightModel (  ) [inline]

Definition at line 547 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::LightModel::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 551 of file Shader.hpp.

virtual ERenderState vl::LightModel::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 552 of file Shader.hpp.

References vl::RS_LightModel.

void LightModel::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 407 of file Shader.cpp.

References mAmbientColor, mColorControl, mLocalViewer, mTwoSide, vl::Vector4< T_Scalar >::ptr(), and VL_CHECK_OGL.

void vl::LightModel::setLocalViewer ( bool  localviewer ) [inline]

Definition at line 554 of file Shader.hpp.

void vl::LightModel::setTwoSide ( bool  twoside ) [inline]

Definition at line 555 of file Shader.hpp.

void vl::LightModel::setColorControl ( EColorControl  colorcontrol ) [inline]

Definition at line 556 of file Shader.hpp.

void vl::LightModel::setAmbientColor ( fvec4  ambientcolor ) [inline]

Definition at line 557 of file Shader.hpp.

bool vl::LightModel::localViewer (  ) const [inline]

Definition at line 558 of file Shader.hpp.

bool vl::LightModel::twoSide (  ) const [inline]

Definition at line 559 of file Shader.hpp.

EColorControl vl::LightModel::colorControl (  ) const [inline]

Definition at line 560 of file Shader.hpp.

fvec4 vl::LightModel::ambientColor (  ) const [inline]

Definition at line 561 of file Shader.hpp.


Member Data Documentation

Definition at line 563 of file Shader.hpp.

Referenced by apply().

Definition at line 564 of file Shader.hpp.

Referenced by apply().

bool vl::LightModel::mLocalViewer [protected]

Definition at line 565 of file Shader.hpp.

Referenced by apply().

bool vl::LightModel::mTwoSide [protected]

Definition at line 566 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:45.
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