Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::DrawElementsUShort Member List

This is the complete list of members for vl::DrawElementsUShort, including all inherited members.
applyPatchParameters() const vl::DrawCall [inline, protected]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
baseVertex() const vl::DrawElementsBase [inline]
className()vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
clearLocalBuffer()vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
clone() constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
countIndices() const vl::DrawCall [inline]
decReference()vl::Object [inline]
deleteVBOs()vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
DrawCall()vl::DrawCall [inline]
DrawElements(EPrimitiveType primitive=PT_TRIANGLES, int instances=1)vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline]
DrawElementsUShort(EPrimitiveType primitive=PT_TRIANGLES, int instances=1)vl::DrawElementsUShort [inline]
handle() constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
incReference()vl::Object [inline]
indexIterator() constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
indices()vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline]
indices() constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline]
instances() const vl::DrawElementsBase [inline, virtual]
isEnabled() const vl::DrawCall [inline]
mAutomaticDeletevl::Object [protected]
mBaseVertexvl::DrawElementsBase [protected]
mEnabledvl::DrawCall [protected]
mIndexBuffervl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [protected]
mInstancesvl::DrawElementsBase [protected]
mObjectNamevl::Object [protected]
mPatchParametervl::DrawCall [protected]
mPrimitiveRestartEnabledvl::DrawElementsBase [protected]
mPrimitiveRestartIndexvl::DrawElementsBase [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [protected]
mTypevl::DrawCall [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const DrawElements &other)vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline]
vl::DrawElementsBase::operator=(const DrawCall &other)vl::DrawCall [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
patchParameter()vl::DrawCall [inline]
patchParameter() const vl::DrawCall [inline]
primitiveRestartEnabled() const vl::DrawElementsBase [inline]
primitiveRestartIndex() const vl::DrawElementsBase [inline]
primitiveType() const vl::DrawCall [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
render(bool use_vbo) constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBaseVertex(int base_vertex)vl::DrawElementsBase [inline]
setEnabled(bool enable)vl::DrawCall [inline]
setInstances(int instances)vl::DrawElementsBase [inline]
setObjectName(const std::string &name)vl::Object [inline]
setPatchParameter(PatchParameter *patch_param)vl::DrawCall [inline]
setPrimitiveRestartEnabled(bool enabled)vl::DrawElementsBase [inline]
setPrimitiveRestartIndex(GLuint index)vl::DrawElementsBase [inline]
setPrimitiveType(EPrimitiveType type)vl::DrawCall [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
triangleIterator() constvl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
updateVBOs(bool discard_local_data=false, bool force_update=false)vl::DrawElements< GL_UNSIGNED_SHORT, ArrayUShort1 > [inline, virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:39.
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