Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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vl::BlendFunc Class Reference

RenderState wrapping the OpenGL function glBlendFunc(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::BlendFunc:
vl::RenderState vl::Object

List of all members.

Public Member Functions

 BlendFunc (EBlendFactor src_rgb=BF_SRC_ALPHA, EBlendFactor dst_rgb=BF_ONE_MINUS_SRC_ALPHA, EBlendFactor src_alpha=BF_SRC_ALPHA, EBlendFactor dst_alpha=BF_ONE_MINUS_SRC_ALPHA)
virtual const char * className ()
 Returns the name of the class.
virtual ERenderState type () const
virtual void apply (const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EBlendFactor src_rgb, EBlendFactor dst_rgb, EBlendFactor src_alpha, EBlendFactor dst_alpha)
void set (EBlendFactor src_rgba, EBlendFactor dst_rgba)
void setSrcRGB (EBlendFactor factor)
void setDstRGB (EBlendFactor factor)
void setSrcAlpha (EBlendFactor factor)
void setDstAlpha (EBlendFactor factor)
EBlendFactor srcRGB () const
EBlendFactor dstRGB () const
EBlendFactor srcAlpha () const
EBlendFactor dstAlpha () const

Protected Attributes

EBlendFactor mSrcRGB
EBlendFactor mDstRGB
EBlendFactor mSrcAlpha
EBlendFactor mDstAlpha

Detailed Description

RenderState wrapping the OpenGL function glBlendFunc(), see also http://www.opengl.org/sdk/docs/man/xhtml/glBlendFunc.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_BLEND

Definition at line 367 of file Shader.hpp.


Constructor & Destructor Documentation

vl::BlendFunc::BlendFunc ( EBlendFactor  src_rgb = BF_SRC_ALPHA,
EBlendFactor  dst_rgb = BF_ONE_MINUS_SRC_ALPHA,
EBlendFactor  src_alpha = BF_SRC_ALPHA,
EBlendFactor  dst_alpha = BF_ONE_MINUS_SRC_ALPHA 
) [inline]

Definition at line 370 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual const char* vl::BlendFunc::className (  ) [inline, virtual]

Returns the name of the class.

Reimplemented from vl::RenderState.

Definition at line 375 of file Shader.hpp.

virtual ERenderState vl::BlendFunc::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 376 of file Shader.hpp.

References vl::RS_BlendFunc.

void BlendFunc::apply ( const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 285 of file Shader.cpp.

References mDstAlpha, mDstRGB, mSrcAlpha, mSrcRGB, VL_CHECK_OGL, and vl::VL_glBlendFuncSeparate().

void vl::BlendFunc::set ( EBlendFactor  src_rgb,
EBlendFactor  dst_rgb,
EBlendFactor  src_alpha,
EBlendFactor  dst_alpha 
) [inline]

Definition at line 379 of file Shader.hpp.

void vl::BlendFunc::set ( EBlendFactor  src_rgba,
EBlendFactor  dst_rgba 
) [inline]

Definition at line 380 of file Shader.hpp.

void vl::BlendFunc::setSrcRGB ( EBlendFactor  factor ) [inline]

Definition at line 381 of file Shader.hpp.

void vl::BlendFunc::setDstRGB ( EBlendFactor  factor ) [inline]

Definition at line 382 of file Shader.hpp.

void vl::BlendFunc::setSrcAlpha ( EBlendFactor  factor ) [inline]

Definition at line 383 of file Shader.hpp.

void vl::BlendFunc::setDstAlpha ( EBlendFactor  factor ) [inline]

Definition at line 384 of file Shader.hpp.

EBlendFactor vl::BlendFunc::srcRGB (  ) const [inline]

Definition at line 385 of file Shader.hpp.

EBlendFactor vl::BlendFunc::dstRGB (  ) const [inline]

Definition at line 386 of file Shader.hpp.

EBlendFactor vl::BlendFunc::srcAlpha (  ) const [inline]

Definition at line 387 of file Shader.hpp.

EBlendFactor vl::BlendFunc::dstAlpha (  ) const [inline]

Definition at line 388 of file Shader.hpp.


Member Data Documentation

Definition at line 390 of file Shader.hpp.

Referenced by apply().

Definition at line 391 of file Shader.hpp.

Referenced by apply().

Definition at line 392 of file Shader.hpp.

Referenced by apply().

Definition at line 393 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:45.
Permission is granted to use this page to write and publish articles regarding Visualization Library.