Visualization LibraryA lightweight C++ OpenGL middleware for 2D/3D graphics |
[Home] [Tutorials] [All Classes] [Grouped Classes] |
#include <vlCore/Vector2.hpp>Go to the source code of this file.
Classes | |
| class | vl::Vector3< T_Scalar > |
| The Vector3 class is a template class that implements a generic 3 components vector, see also vl::fvec3, vl::dvec3, vl::uvec3, vl::ivec3, vl::svec3, vl::usvec3, vl::bvec3, vl::ubvec3. More... | |
Namespaces | |
| namespace | vl |
Visualization Library namespace. | |
Typedefs | |
| typedef Vector3< GLint > | vl::ivec3 |
A 3 components vector with GLint precision. | |
| typedef Vector3< GLuint > | vl::uvec3 |
A 3 components vector with GLuint precision. | |
| typedef Vector3< GLfloat > | vl::fvec3 |
A 3 components vector with GLfloat precision. | |
| typedef Vector3< GLdouble > | vl::dvec3 |
A 3 components vector with GLdouble precision. | |
| typedef Vector3< GLbyte > | vl::bvec3 |
A 3 components vector with GLbyte precision. | |
| typedef Vector3< GLubyte > | vl::ubvec3 |
A 3 components vector with GLubyte precision. | |
| typedef Vector3< GLshort > | vl::svec3 |
A 3 components vector with GLshort precision. | |
| typedef Vector3< GLushort > | vl::usvec3 |
A 3 components vector with GLushort precision. | |
| typedef fvec3 | vl::vec3 |
Defined as: 'typedef fvec3 vec3'. See also VL_PIPELINE_PRECISION. | |
Functions | |
| template<typename T > | |
| const Vector3< T > | vl::operator* (T val, const Vector3< T > &v) |
| float | vl::dot (const fvec3 &v1, const fvec3 &v2) |
| fvec3 | vl::cross (const fvec3 &v1, const fvec3 &v2) |
| fvec3 | vl::min (const fvec3 &a, const fvec3 &b) |
| fvec3 | vl::min (const fvec3 &a, float b) |
| dvec3 | vl::min (const dvec3 &a, double b) |
| ivec3 | vl::min (const ivec3 &a, int b) |
| uvec3 | vl::min (const uvec3 &a, unsigned int b) |
| fvec3 | vl::max (const fvec3 &a, const fvec3 &b) |
| fvec3 | vl::max (const fvec3 &a, float b) |
| dvec3 | vl::max (const dvec3 &a, double b) |
| ivec3 | vl::max (const ivec3 &a, int b) |
| uvec3 | vl::max (const uvec3 &a, unsigned int b) |
| fvec3 | vl::clamp (const fvec3 &x, float minval, float maxval) |
| fvec3 | vl::clamp (const fvec3 &x, const fvec3 &minval, const fvec3 &maxval) |
| dvec3 | vl::clamp (const dvec3 &x, double minval, double maxval) |
| ivec3 | vl::clamp (const ivec3 &x, int minval, int maxval) |
| uvec3 | vl::clamp (const uvec3 &x, unsigned int minval, unsigned int maxval) |