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00001 /**************************************************************************************/ 00002 /* */ 00003 /* Visualization Library */ 00004 /* http://www.visualizationlibrary.com */ 00005 /* */ 00006 /* Copyright (c) 2005-2010, Michele Bosi */ 00007 /* All rights reserved. */ 00008 /* */ 00009 /* Redistribution and use in source and binary forms, with or without modification, */ 00010 /* are permitted provided that the following conditions are met: */ 00011 /* */ 00012 /* - Redistributions of source code must retain the above copyright notice, this */ 00013 /* list of conditions and the following disclaimer. */ 00014 /* */ 00015 /* - Redistributions in binary form must reproduce the above copyright notice, this */ 00016 /* list of conditions and the following disclaimer in the documentation and/or */ 00017 /* other materials provided with the distribution. */ 00018 /* */ 00019 /* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND */ 00020 /* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED */ 00021 /* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE */ 00022 /* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR */ 00023 /* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES */ 00024 /* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; */ 00025 /* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON */ 00026 /* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT */ 00027 /* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS */ 00028 /* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ 00029 /* */ 00030 /**************************************************************************************/ 00031 00032 #ifndef Scissor_INCLUDE_ONCE 00033 #define Scissor_INCLUDE_ONCE 00034 00035 #include <vlCore/Object.hpp> 00036 #include <vlCore/Rect.hpp> 00037 #include <vlGraphics/Viewport.hpp> 00038 00039 namespace vl 00040 { 00047 class Scissor: public Object 00048 { 00049 public: 00050 virtual const char* className() { return "vl::Scissor"; } 00051 00052 Scissor(int x, int y, int width, int height) 00053 { 00054 setScissor(x,y,width,height); 00055 } 00059 void enable(const Viewport* viewport) const 00060 { 00061 RectI r = viewport->rect().intersected(scissorRect()); 00062 glEnable(GL_SCISSOR_TEST); 00063 if (r.isNull()) 00064 glScissor(0,0,0,0); 00065 else 00066 glScissor(r.x(), r.y(), r.width(), r.height()); 00067 } 00071 void disable() 00072 { 00073 glDisable(GL_SCISSOR_TEST); 00074 } 00075 00081 void setScissor(int x, int y, int width, int height) { setScissor( RectI(x,y,width,height) ); } 00087 void setScissor(const RectI& scissor) { mScissor = scissor; } 00091 const RectI& scissorRect() const { return mScissor; } 00092 00096 bool operator<(const Scissor& other) const 00097 { 00098 return mScissor < other.mScissor; 00099 } 00100 00101 protected: 00102 RectI mScissor; 00103 }; 00104 } 00105 00106 #endif