Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlCore/Matrix4.hpp File Reference

#include <vlCore/Vector4.hpp>
#include <vlCore/Matrix3.hpp>

Go to the source code of this file.

Classes

class  vl::Matrix4< T_Scalar >
 The Matrix4 class is a template class that implements a generic 4x4 matrix, see also vl::dmat4, vl::fmat4, vl::umat4, vl::imat4. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Typedefs

typedef Matrix4< GLdouble > vl::dmat4
 A 4x4 matrix using GLdouble precision.
typedef Matrix4< GLfloat > vl::fmat4
 A 4x4 matrix using GLfloat precision.
typedef Matrix4< GLint > vl::imat4
 A 4x4 matrix using GLint precision.
typedef Matrix4< GLuint > vl::umat4
 A 4x4 matrix using GLuint precision.
typedef fmat4 vl::mat4
 Defined as: 'typedef fmat4 mat4'. See also VL_PIPELINE_PRECISION.

Functions

template<typename T_Scalar >
Matrix4< T_Scalar > vl::operator* (const Matrix4< T_Scalar > &p, const Matrix4< T_Scalar > &q)
template<typename T_Scalar >
Matrix4< T_Scalar > vl::operator+ (T_Scalar d, const Matrix4< T_Scalar > &m)
template<typename T_Scalar >
Matrix4< T_Scalar > vl::operator* (T_Scalar d, const Matrix4< T_Scalar > &m)
template<typename T_Scalar >
Vector4< T_Scalar > vl::operator* (const Matrix4< T_Scalar > &m, const Vector4< T_Scalar > &v)
 Post multiplication: matrix * column vector.
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Matrix4< T_Scalar > &m, const Vector3< T_Scalar > &v)
 Post multiplication: matrix * column vector The incoming vector is considered a Vector4<T_Scalar> with the component w = 1.
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Matrix4< T_Scalar > &m, const Vector2< T_Scalar > &v)
 Post multiplication: matrix * column vector The incoming vector is considered a Vector4<T_Scalar> with components: z = 0 and w = 1.
template<typename T_Scalar >
Vector4< T_Scalar > vl::operator* (const Vector4< T_Scalar > &v, const Matrix4< T_Scalar > &m)
 pre-multiplication: row vector * matrix
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Vector3< T_Scalar > &v, const Matrix4< T_Scalar > &m)
 pre-multiplication: row vector * matrix The incoming vector is considered a Vector4<T_Scalar> with the component w = 1
template<typename T_Scalar >
Vector2< T_Scalar > vl::operator* (const Vector2< T_Scalar > &v, const Matrix4< T_Scalar > &m)
 pre-multiplication: row vector * matrix The incoming vector is considered a Vector4<T_Scalar> with components: z = 0 and w = 1

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:27.
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