Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics
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D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/Geometry.hpp File Reference

#include <vlGraphics/IVertexAttribSet.hpp>
#include <vlGraphics/GLBufferObject.hpp>
#include <vlCore/Vector2.hpp>
#include <vlCore/Vector4.hpp>
#include <vlGraphics/Renderable.hpp>
#include <vlCore/vlnamespace.hpp>
#include <vlCore/Log.hpp>
#include <vlCore/Say.hpp>
#include <vlCore/Colors.hpp>
#include <vlGraphics/DrawElements.hpp>
#include <vlGraphics/DrawArrays.hpp>
#include <vlCore/Collection.hpp>
#include <vlGraphics/VertexAttribInfo.hpp>

Go to the source code of this file.

Classes

class  vl::Geometry
 The Geometry class is a Renderable that implements a polygonal mesh made of polygons, lines and points. More...
class  vl::Geometry::TextureArray

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:27.
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