# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vlWX::WXGLCanvas Member List

This is the complete list of members for vlWX::WXGLCanvas, including all inherited members.

addEventListener(UIEventListener *el) | vl::OpenGLContext |
applyEnables(const EnableSet *prev, const EnableSet *cur) | vl::OpenGLContext |
applyRenderStates(const RenderStateSet *prev, const RenderStateSet *cur, const Camera *camera) | vl::OpenGLContext |
areUniformsColliding(const UniformSet *u1, const UniformSet *u2) | vl::OpenGLContext | `[static]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
bindVAS(const IVertexAttribSet *vas, bool use_vbo, bool force) | vl::OpenGLContext |
className() | vl::OpenGLContext | `[inline, virtual]`
continuousUpdate() const | vl::OpenGLContext | `[inline]`
createFBORenderTarget() | vl::OpenGLContext | `[inline]`
createFBORenderTarget(int width, int height) | vl::OpenGLContext |
decReference() | vl::Object | `[inline]`
destroyAllFBORenderTargets() | vl::OpenGLContext |
destroyFBORenderTarget(FBORenderTarget *fbort) | vl::OpenGLContext |
dispatchDestroyEvent() | vl::OpenGLContext | `[inline]`
dispatchFileDroppedEvent(const std::vector< String > &files) | vl::OpenGLContext | `[inline]`
dispatchInitEvent() | vl::OpenGLContext | `[inline]`
dispatchKeyPressEvent(unsigned short unicode_ch, EKey key) | vl::OpenGLContext | `[inline]`
dispatchKeyReleaseEvent(unsigned short unicode_ch, EKey key) | vl::OpenGLContext | `[inline]`
dispatchMouseDownEvent(EMouseButton button, int x, int y) | vl::OpenGLContext | `[inline]`
dispatchMouseMoveEvent(int x, int y) | vl::OpenGLContext | `[inline]`
dispatchMouseUpEvent(EMouseButton button, int x, int y) | vl::OpenGLContext | `[inline]`
dispatchMouseWheelEvent(int n) | vl::OpenGLContext | `[inline]`
dispatchResizeEvent(int w, int h) | vl::OpenGLContext | `[inline]`
dispatchRunEvent() | vl::OpenGLContext | `[inline]`
dispatchVisibilityEvent(bool visible) | vl::OpenGLContext | `[inline]`
eraseAllEventListeners() | vl::OpenGLContext |
eventListener(int i) const | vl::OpenGLContext | `[inline]`
eventListenerCount() const | vl::OpenGLContext | `[inline]`
eventListeners() const | vl::OpenGLContext | `[inline]`
fullscreen() const | vl::OpenGLContext | `[inline, virtual]`
getFocus() | vlWX::WXGLCanvas | `[virtual]`
getProcAddress(const char *function_name) | vl::OpenGLContext |
hasDoubleBuffer() const | vl::OpenGLContext | `[inline]`
height() const | vl::OpenGLContext | `[inline]`
hide() | vlWX::WXGLCanvas | `[virtual]`
ignoreNextMouseMoveEvent() | vl::OpenGLContext | `[inline]`
incReference() | vl::Object | `[inline]`
initGLContext(bool log=true) | vl::OpenGLContext |
isCleanState(bool verbose) | vl::OpenGLContext |
isCompatible() const | vl::OpenGLContext | `[inline]`
isExtensionSupported(const char *ext_name) | vl::OpenGLContext |
isInitialized() const | vl::OpenGLContext | `[inline]`
isKeyPressed(EKey key) const | vl::OpenGLContext | `[inline]`
keyboard() const | vl::OpenGLContext | `[inline]`
keyPress(EKey key) | vl::OpenGLContext | `[inline]`
keyRelease(EKey key) | vl::OpenGLContext | `[inline]`
logOpenGLInfo() | vl::OpenGLContext |
makeCurrent() | vlWX::WXGLCanvas | `[virtual]`
mAutomaticDelete | vl::Object | `[protected]`
mColorArray | vl::OpenGLContext | `[protected]`
mContinuousUpdate | vl::OpenGLContext | `[protected]`
mCurrentEnable | vl::OpenGLContext | `[protected]`
mCurrentRenderState | vl::OpenGLContext | `[protected]`
mCurVAS | vl::OpenGLContext | `[protected]`
mDefaultRenderStates | vl::OpenGLContext | `[protected]`
mEnableTable | vl::OpenGLContext | `[protected]`
mEventListeners | vl::OpenGLContext | `[protected]`
mFBORenderTarget | vl::OpenGLContext | `[protected]`
mFogArray | vl::OpenGLContext | `[protected]`
mFullscreen | vl::OpenGLContext | `[protected]`
mGLContextInfo | vl::OpenGLContext | `[protected]`
mHasDoubleBuffer | vl::OpenGLContext | `[protected]`
mIgnoreNextMouseMoveEvent | vl::OpenGLContext | `[protected]`
mIsCompatible | vl::OpenGLContext | `[protected]`
mIsInitialized | vl::OpenGLContext | `[protected]`
mKeyboard | vl::OpenGLContext | `[protected]`
mMajorVersion | vl::OpenGLContext | `[protected]`
mMaxVertexAttrib | vl::OpenGLContext | `[protected]`
mMinorVersion | vl::OpenGLContext | `[protected]`
mMouseVisible | vl::OpenGLContext | `[protected]`
mNormalArray | vl::OpenGLContext | `[protected]`
mObjectName | vl::Object | `[protected]`
mouseVisible() const | vl::OpenGLContext | `[inline, virtual]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
mRenderStateTable | vl::OpenGLContext | `[protected]`
mRenderTarget | vl::OpenGLContext | `[protected]`
mSecondaryColorArray | vl::OpenGLContext | `[protected]`
mTexCoordArray | vl::OpenGLContext | `[protected]`
mTextureUnitCount | vl::OpenGLContext | `[protected]`
mTexUnitBinding | vl::OpenGLContext | `[protected]`
mVertexArray | vl::OpenGLContext | `[protected]`
mVertexAttrib | vl::OpenGLContext | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
OnDropFiles(wxDropFilesEvent &ev) | vlWX::WXGLCanvas |
OnEraseBackground(wxEraseEvent &ev) | vlWX::WXGLCanvas |
OnIdle(wxIdleEvent &ev) | vlWX::WXGLCanvas |
OnKeyDown(wxKeyEvent &ev) | vlWX::WXGLCanvas |
OnKeyUp(wxKeyEvent &ev) | vlWX::WXGLCanvas |
OnMouseDown(wxMouseEvent &ev) | vlWX::WXGLCanvas |
OnMouseEnter(wxMouseEvent &ev) | vlWX::WXGLCanvas |
OnMouseMotion(wxMouseEvent &ev) | vlWX::WXGLCanvas |
OnMouseUp(wxMouseEvent &ev) | vlWX::WXGLCanvas |
OnMouseWheel(wxMouseEvent &ev) | vlWX::WXGLCanvas |
OnPaint(wxPaintEvent &ev) | vlWX::WXGLCanvas |
OnSize(wxSizeEvent &ev) | vlWX::WXGLCanvas |
OpenGLContext(int w=0, int h=0) | vl::OpenGLContext |
openglContextInfo() const | vl::OpenGLContext | `[inline]`
openglVersionMajorNumber() const | vl::OpenGLContext | `[inline]`
openglVersionMinorNumber() const | vl::OpenGLContext | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
position() const | vlWX::WXGLCanvas | `[virtual]`
quitApplication() | vlWX::WXGLCanvas | `[virtual]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
removeEventListener(UIEventListener *el) | vl::OpenGLContext |
renderTarget() | vl::OpenGLContext | `[inline]`
renderTarget() const | vl::OpenGLContext | `[inline]`
resetContextStates() | vl::OpenGLContext |
resetEnables() | vl::OpenGLContext |
resetRenderStates() | vl::OpenGLContext |
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setContinuousUpdate(bool continuous) | vl::OpenGLContext | `[inline, virtual]`
setFullscreen(bool fullscreen) | vlWX::WXGLCanvas | `[virtual]`
setMousePosition(int x, int y) | vlWX::WXGLCanvas | `[virtual]`
setMouseVisible(bool visible) | vlWX::WXGLCanvas | `[virtual]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setOpenGLContextInfo(const OpenGLContextFormat &info) | vl::OpenGLContext | `[inline]`
setPosition(int x, int y) | vlWX::WXGLCanvas | `[virtual]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setSize(int w, int h) | vlWX::WXGLCanvas | `[virtual]`
setTexUnitBinding(int unit_i, ETextureDimension target) | vl::OpenGLContext | `[inline]`
setVSyncEnabled(bool enable) | vl::OpenGLContext |
setWindowTitle(const vl::String &text) | vlWX::WXGLCanvas | `[virtual]`
show() | vlWX::WXGLCanvas | `[virtual]`
swapBuffers() | vlWX::WXGLCanvas | `[virtual]`
textureUnitCount() const | vl::OpenGLContext | `[inline]`
texUnitBinding(int unit_i) const | vl::OpenGLContext | `[inline]`
update() | vlWX::WXGLCanvas | `[virtual]`
vsyncEnabled() const | vl::OpenGLContext |
width() const | vl::OpenGLContext | `[inline]`
WXGLCanvas(wxWindow *parent, const wxGLContext *shared, wxWindowID id=wxID_ANY, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxDefaultSize, long style=0, int *attribList=0, const wxString &name=wxT("WXGLCanvas"), const wxPalette &palette=wxNullPalette) | vlWX::WXGLCanvas |
~Object() | vl::Object | `[protected, virtual]`
~OpenGLContext() | vl::OpenGLContext |
~WXGLCanvas() | vlWX::WXGLCanvas |

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:48.
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