# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Defines

# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlCore/plugins/vlDICOM.cpp File Reference

`#include "vlDICOM.hpp"`
`#include <vlCore/LoadWriterManager.hpp>`
`#include <vlCore/FileSystem.hpp>`
`#include <vlCore/GLSLmath.hpp>`
`#include <gdcmReader.h>`
`#include <gdcmWriter.h>`
`#include <gdcmAttribute.h>`
`#include <gdcmImageReader.h>`
`#include <gdcmImageWriter.h>`
`#include <gdcmImage.h>`
`#include <gdcmPhotometricInterpretation.h>`
`#include <memory>`

Go to the source code of this file.

## Defines

#define | vlDICOM_INCLUDE_ONCE

## Define Documentation

#define vlDICOM_INCLUDE_ONCE

Definition at line 33 of file vlDICOM.cpp.

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:27.
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