# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::ObjTexture Member List

This is the complete list of members for vl::ObjTexture, including all inherited members.

blendU() const | vl::ObjTexture | `[inline]`
blendV() const | vl::ObjTexture | `[inline]`
bm() const | vl::ObjTexture | `[inline]`
cc() const | vl::ObjTexture | `[inline]`
clamp() const | vl::ObjTexture | `[inline]`
imfchan() const | vl::ObjTexture | `[inline]`
mBlendU | vl::ObjTexture | `[protected]`
mBlendV | vl::ObjTexture | `[protected]`
mBM | vl::ObjTexture | `[protected]`
mCC | vl::ObjTexture | `[protected]`
mClamp | vl::ObjTexture | `[protected]`
mFileName | vl::ObjTexture | `[protected]`
mImfchan | vl::ObjTexture | `[protected]`
mm_Base() const | vl::ObjTexture | `[inline]`
mm_Gain() const | vl::ObjTexture | `[inline]`
mMM_Base | vl::ObjTexture | `[protected]`
mMM_Gain | vl::ObjTexture | `[protected]`
mO_UVW | vl::ObjTexture | `[protected]`
mS_UVW | vl::ObjTexture | `[protected]`
mT_UVW | vl::ObjTexture | `[protected]`
mTexres_Value | vl::ObjTexture | `[protected]`
o_UVW() const | vl::ObjTexture | `[inline]`
ObjTexture() | vl::ObjTexture |
parseLine(const String &line, const String &file) | vl::ObjTexture |
path() const | vl::ObjTexture | `[inline]`
print() | vl::ObjTexture |
s_UVW() const | vl::ObjTexture | `[inline]`
setBlendU(bool on) | vl::ObjTexture | `[inline]`
setBlendV(bool on) | vl::ObjTexture | `[inline]`
setBM(float bm) | vl::ObjTexture | `[inline]`
setCC(bool on) | vl::ObjTexture | `[inline]`
setClamp(bool on) | vl::ObjTexture | `[inline]`
setImfchan(char val) | vl::ObjTexture | `[inline]`
setMM_Base(float base) | vl::ObjTexture | `[inline]`
setMM_Gain(float gain) | vl::ObjTexture | `[inline]`
setO_UVW(const fvec3 &o_uvw) | vl::ObjTexture | `[inline]`
setPath(const String &filename) | vl::ObjTexture | `[inline]`
setS_UVW(const fvec3 &s_uvw) | vl::ObjTexture | `[inline]`
setT_UVW(const fvec3 &t_uvw) | vl::ObjTexture | `[inline]`
setTexres_Value(float value) | vl::ObjTexture | `[inline]`
t_UVW() const | vl::ObjTexture | `[inline]`
texres_Value() const | vl::ObjTexture | `[inline]`
valid() const | vl::ObjTexture | `[inline]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:43.
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