# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

[Home] [Tutorials] [All Classes] [Grouped Classes]

### - v -

- valence() : vl::AtomInfo
- valid() : vl::ObjTexture
- validateProgram() : vl::GLSLProgram
- value() : vl::KeyValues , vl::Volume , vl::SampleCoverage , vl::Volume
- values() : vl::Volume
- vanDerWaalsRadius() : vl::AtomInfo
- vboEnabled() : vl::Renderable
- vector() : vl::PolygonSimplifier::QErr , vl::Collection< T >
- Vector2() : vl::Vector2< T_Scalar >
- Vector3() : vl::Vector3< T_Scalar >
- Vector4() : vl::Vector4< T_Scalar >
- vectorAsVec3() : vl::ArrayAbstract , vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
- vectorAsVec4() : vl::ArrayAbstract , vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type >
- vectorGraphicObjects() : vl::SceneManagerVectorGraphics
- VectorGraphics() : vl::VectorGraphics
- verbose() : vl::PolygonSimplifier
- verbosityLevel() : vl::VLSettings
- versionNeeded() : vl::ZippedFileInfo
- versionString() : vl::VisualizationLibrary
- vert0() : vl::VolumeInfo
- vertC() : vl::VolumeInfo
- vertCoords() : vl::RaycastVolume
- vertex() : vl::PolygonSimplifier::Triangle
- Vertex() : vl::PolygonSimplifier::Vertex
- vertex1() : vl::EdgeExtractor::Edge
- vertex2() : vl::EdgeExtractor::Edge
- vertexArray() : vl::Geometry , vl::IVertexAttribSet , vl::ObjLoader
- vertexAttrib() : vl::Geometry , vl::IVertexAttribSet
- vertexAttribArrays() : vl::Geometry
- vertexAttribInfo() : vl::Geometry , vl::IVertexAttribSet
- VertexAttribInfo() : vl::VertexAttribInfo
- vertexAttribInfoCount() : vl::Geometry , vl::IVertexAttribSet
- vertexShader() : vl::Terrain
- viewMatrix() : vl::Camera
- viewport() : vl::Camera
- Viewport() : vl::Viewport
- viewport() : vl::Camera
- viewportAlignment() : vl::Text
- VirtualDirectory() : vl::VirtualDirectory
- VirtualFile() : vl::VirtualFile
- visibilityEvent() : vl::Applet , vl::TrackballManipulator , vl::GhostCameraManipulator , vl::UIEventListener
- visible() : vl::Atom , vl::Bond
- visited() : vl::Atom
- visitSector() : vl::SceneManagerPortals
- VL_COMPILE_TIME_CHECK() : vl::Uniform
- vl_ModelViewMatrix() : vl::GLSLProgram
- vl_ModelViewProjectionMatrix() : vl::GLSLProgram
- vl_NormalMatrix() : vl::GLSLProgram
- vl_ProjectionMatrix() : vl::GLSLProgram
- VLSettings() : vl::VLSettings
- Volume() : vl::Volume
- volume() : vl::VolumeInfo , vl::AABB
- volumeInfo() : vl::MarchingCubes
- VolumeInfo() : vl::VolumeInfo
- volumeInfo() : vl::MarchingCubes
- VolumeInfo() : vl::VolumeInfo
- VolumePlot() : vl::VolumePlot
- volumes() : vl::Sector
- vSync() : vl::OpenGLContextFormat
- vsyncEnabled() : vl::OpenGLContext

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:31.
Permission is granted to use this page to write and publish articles regarding Visualization Library.