# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::Sphere Member List

This is the complete list of members for vl::Sphere, including all inherited members.

center() const | vl::Sphere | `[inline]`
includes(const Sphere &other) const | vl::Sphere | `[inline]`
isNull() const | vl::Sphere | `[inline]`
isPoint() const | vl::Sphere | `[inline]`
mCenter | vl::Sphere | `[protected]`
mRadius | vl::Sphere | `[protected]`
operator!=(const Sphere &other) const | vl::Sphere | `[inline]`
operator+(const Sphere &other) | vl::Sphere | `[inline]`
operator+=(const Sphere &other) | vl::Sphere | `[inline]`
operator=(const AABB &aabb) | vl::Sphere | `[inline]`
operator==(const Sphere &other) const | vl::Sphere | `[inline]`
radius() const | vl::Sphere | `[inline]`
setCenter(const vec3 &center) | vl::Sphere | `[inline]`
setNull() | vl::Sphere | `[inline]`
setRadius(Real radius) | vl::Sphere | `[inline]`
Sphere() | vl::Sphere | `[inline]`
Sphere(const vec3 &center, Real radius) | vl::Sphere | `[inline]`
Sphere(const AABB &aabb) | vl::Sphere | `[inline]`
transformed(Sphere &out, const mat4 &mat) const | vl::Sphere | `[inline]`
transformed(const mat4 &mat) const | vl::Sphere | `[inline]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:36.
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