# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Here is a list of all class members with links to the classes they belong to:

### - i -

- id() : vl::Atom , vl::Bond , vl::Molecule
- ignoreNextMouseMoveEvent() : vl::OpenGLContext
- illum() : vl::ObjMaterial
- image() : vl::ReadPixels
- Image() : vl::Image
- image() : vl::ReadPixels , vl::Texture::SetupParams , vl::DrawPixels::Pixels , vl::VectorGraphics , vl::DrawPixels::Pixels
- Image() : vl::Image
- imageBuffer() : vl::Image
- imagePath() : vl::Texture::SetupParams
- ImagePBO() : vl::ImagePBO
- imfchan() : vl::ObjTexture
- incidentBonds() : vl::Molecule
- incidentTriangle() : vl::PolygonSimplifier::Vertex
- incidentTrianglesCount() : vl::PolygonSimplifier::Vertex
- includes() : vl::Sphere
- incReference() : vl::Object
- incrementRenderTick() : vl::RendererAbstract
- index() : vl::IndexIteratorAbstract , vl::IndexIterator
- indexIterator() : vl::DrawArrays , vl::DrawCall , vl::DrawElements< Tgltype, arr_type > , vl::DrawRangeElements< index_type, Tgltype, arr_type > , vl::MultiDrawElements< Tgltype, arr_type >
- IndexIterator() : vl::IndexIterator
- IndexIteratorAbstract() : vl::IndexIteratorAbstract
- IndexIteratorDrawArrays() : vl::IndexIteratorDrawArrays
- IndexIteratorElements() : vl::IndexIteratorElements< TArray >
- indexOffset() : vl::PixelTransfer
- indexShift() : vl::PixelTransfer
- indices() : vl::DrawElements< Tgltype, arr_type > , vl::DrawRangeElements< index_type, Tgltype, arr_type > , vl::MultiDrawElements< Tgltype, arr_type >
- infinity() : vl::half
- info() : vl::Log
- infoLog() : vl::GLSLShader , vl::GLSLProgram
- inherit() : vl::ShaderNode
- init() : vl::SayArg , vl::VisualizationLibrary , vl::ZippedDirectory , vl::MorphingCallback , vl::Terrain
- initCore() : vl::VisualizationLibrary
- initDouble() : vl::Uniform
- initEvent() : vl::UIEventListener , vl::Applet , vl::GhostCameraManipulator , vl::TrackballManipulator
- initFrom() : vl::MorphingCallback
- initGLContext() : vl::OpenGLContext
- initGLUTWindow() : vlGLUT::GLUTWindow
- initialize() : vl::Applet , vl::IndexIterator , vl::IndexIteratorDrawArrays , vl::IndexIteratorElements< TArray > , vl::SceneManagerPortals , vl::TriangleIteratorIndexed< TArray > , vl::TriangleIteratorDirect , vl::TriangleIteratorMulti< TArray >
- initializeGL() : vlQt4::Qt4Widget
- initKeymap() : vlGLUT::GLUTWindow
- initMFCWindow() : vlMFC::MFCWindow
- initQt4Widget() : vlQt4::Qt4Widget
- initSDLWindow() : vlSDL::SDLWindow
- initStorage() : vl::FBORenderbufferAttachment
- initWin32GLContext() : vlWin32::Win32Context
- initWin32GLWindow() : vlWin32::Win32Window
- inputFile() : vl::BufferedStream< Element_Type, Chunk_Size >
- insert() : vl::Collection< T > , vl::String
- insertActor() : vl::ActorKdTree
- instances() : vl::DrawArrays , vl::DrawCall , vl::DrawElementsBase
- intData() : vl::Uniform
- interlineSpacing() : vl::Text
- internalFormat() : vl::Texture
- internalType() : vl::FBORenderbufferAttachment , vl::FBOColorBufferAttachment , vl::FBODepthBufferAttachment , vl::FBOStencilBufferAttachment , vl::FBODepthStencilBufferAttachment
- interpolator() : vl::LinearInterpolatorDVec3 , vl::LinearInterpolatorDVec2 , vl::LinearInterpolatorDVec4 , vl::LinearInterpolatorDouble
- Interpolator() : vl::Interpolator
- interpolator() : vl::LinearInterpolatorFVec2 , vl::CatmullRomInterpolatorFVec4 , vl::CatmullRomInterpolatorFVec3 , vl::LinearInterpolatorFVec4 , vl::CatmullRomInterpolatorFVec3 , vl::CatmullRomInterpolatorFVec2 , vl::CatmullRomInterpolatorFloat , vl::CatmullRomInterpolatorDVec4 , vl::CatmullRomInterpolatorDVec3 , vl::CatmullRomInterpolatorDVec2 , vl::CatmullRomInterpolatorDouble , vl::LinearInterpolatorFVec4 , vl::LinearInterpolatorFVec3 , vl::LinearInterpolatorFVec2 , vl::LinearInterpolatorFloat , vl::LinearInterpolatorDVec4
- intersect() : vl::RayIntersector
- intersected() : vl::Rect< T >
- intersectGeometry() : vl::RayIntersector
- intersectionPoint() : vl::RayIntersection
- intersections() : vl::RayIntersector
- intersects() : vl::AABB
- intersectTriangle() : vl::RayIntersector
- invalidateCache() : vl::DepthSortCallback
- inverseViewMatrix() : vl::Camera
- invert() : vl::Matrix2< T_Scalar > , vl::Matrix3< T_Scalar > , vl::Matrix4< T_Scalar > , vl::SampleCoverage
- isAdjacentVertex() : vl::PolygonSimplifier::Vertex
- isAtomAdjacent() : vl::Atom
- isCleanState() : vl::OpenGLContext
- isCompatible() : vl::OpenGLContext
- isCompressedFormat() : vl::Texture , vl::Image
- isCoreInitialized() : vl::VisualizationLibrary
- isCorrupted() : vl::ZippedDirectory
- isCrease() : vl::EdgeExtractor::Edge
- isCubemap() : vl::Image
- isdenorm() : vl::half
- isDepthTexture() : vl::Texture
- isDisplayListEnabled() : vl::Renderable
- isEnabled() : vl::EnableSet , vl::ActorEventCallback , vl::Renderer , vl::DrawCall , vl::RenderingAbstract , vl::ShaderAnimator , vl::UIEventListener , vl::RenderEventCallback , vl::SceneManager , vl::Shader
- isEnd() : vl::IndexIteratorAbstract , vl::IndexIterator , vl::TriangleIteratorIndexed< TArray > , vl::IndexIteratorElements< TArray > , vl::TriangleIteratorAbstract , vl::TriangleIteratorMulti< TArray > , vl::TriangleIteratorDirect , vl::IndexIteratorDrawArrays , vl::TriangleIterator
- isExtensionSupported() : vl::OpenGLContext
- isGraphicsInitialized() : vl::VisualizationLibrary
- isIdentity() : vl::Matrix2< T_Scalar > , vl::Matrix4< T_Scalar > , vl::Matrix3< T_Scalar >
- isIncidentTriangle() : vl::PolygonSimplifier::Vertex
- isinf() : vl::half
- isinf_neg() : vl::half
- isinf_pos() : vl::half
- isInitialized() : vl::OpenGLContext
- isInside() : vl::AABB
- isKeyPressed() : vl::OpenGLContext
- isLocked() : vl::IMutex
- isNaN() : vl::half
- isNull() : vl::Rect< T > , vl::Matrix2< T_Scalar > , vl::Vector4< T_Scalar > , vl::Matrix3< T_Scalar > , vl::AABB , vl::Matrix4< T_Scalar > , vl::Vector3< T_Scalar > , vl::Vector2< T_Scalar > , vl::Sphere
- isOccludee() : vl::Actor
- isOpen() : vl::MemoryFile , vl::VirtualFile , vl::ZippedFile , vl::DiskFile , vl::GZipCodec , vl::Portal
- isosurfaceActor() : vl::VolumePlot
- isosurfaceEffect() : vl::VolumePlot
- isosurfaceGeometry() : vl::VolumePlot
- isOutside() : vl::Plane
- isPoint() : vl::AABB , vl::Rect< T > , vl::Sphere
- isPointInside() : vl::Viewport
- isProtected() : vl::PolygonSimplifier::Vertex
- isStarted() : vl::Time
- isValid() : vl::Image , vl::Texture
- isVBODirty() : vl::Renderable , vl::ArrayAbstract
- isZero() : vl::half
- ITransform() : vl::ITransform

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:30.
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