# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::RenderStateSet Member List

This is the complete list of members for vl::RenderStateSet, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
className() | vl::RenderStateSet | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
eraseAllRenderStates() | vl::RenderStateSet | `[inline]`
eraseRenderState(ERenderState type) | vl::RenderStateSet |
glslProgram() const | vl::RenderStateSet | `[inline]`
glslProgram() | vl::RenderStateSet | `[inline]`
incReference() | vl::Object | `[inline]`
mAutomaticDelete | vl::Object | `[protected]`
mGLSLProgram | vl::RenderStateSet | `[protected]`
mObjectName | vl::Object | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
mRenderStates | vl::RenderStateSet | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
renderState(ERenderState type) | vl::RenderStateSet |
renderState(ERenderState type) const | vl::RenderStateSet |
renderStates() const | vl::RenderStateSet | `[inline]`
RenderStateSet() | vl::RenderStateSet | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setRenderState(RenderState *renderstate) | vl::RenderStateSet |
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:45.
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