# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::LoadWriterManager Member List

This is the complete list of members for vl::LoadWriterManager, including all inherited members.

as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
canLoad(const String &path) const | vl::LoadWriterManager | `[inline]`
canLoad(VirtualFile *file) const | vl::LoadWriterManager | `[inline]`
canWrite(const String &path) const | vl::LoadWriterManager | `[inline]`
canWrite(VirtualFile *file) const | vl::LoadWriterManager | `[inline]`
className() | vl::LoadWriterManager | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
findLoader(const String &path) const | vl::LoadWriterManager |
findLoader(VirtualFile *file) const | vl::LoadWriterManager |
findWriter(const String &path) const | vl::LoadWriterManager |
findWriter(VirtualFile *file) const | vl::LoadWriterManager |
incReference() | vl::Object | `[inline]`
loadCallbacks() const | vl::LoadWriterManager | `[inline]`
loadCallbacks() | vl::LoadWriterManager | `[inline]`
loadResource(const String &path, bool quick=true) const | vl::LoadWriterManager |
loadResource(VirtualFile *file, bool quick=true) const | vl::LoadWriterManager |
loadWriter() | vl::LoadWriterManager | `[inline]`
LoadWriterManager() | vl::LoadWriterManager | `[inline]`
LoadWriterManager(const LoadWriterManager &other) | vl::LoadWriterManager | `[inline]`
loadWriters() | vl::LoadWriterManager | `[inline]`
loadWriters() const | vl::LoadWriterManager | `[inline]`
mAutomaticDelete | vl::Object | `[protected]`
mLoadCallbacks | vl::LoadWriterManager | `[protected]`
mLoadWriters | vl::LoadWriterManager | `[protected]`
mObjectName | vl::Object | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
mWriteCallbacks | vl::LoadWriterManager | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
registerLoadWriter(ResourceLoadWriter *) | vl::LoadWriterManager |
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
writeCallbacks() const | vl::LoadWriterManager | `[inline]`
writeCallbacks() | vl::LoadWriterManager | `[inline]`
writeResource(const String &path, ResourceDatabase *resource) const | vl::LoadWriterManager |
writeResource(VirtualFile *file, ResourceDatabase *resource) const | vl::LoadWriterManager |
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:33.
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