# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::AABB Member List

This is the complete list of members for vl::AABB, including all inherited members.

AABB() | vl::AABB |
AABB(const vec3 &center, Real radius) | vl::AABB |
AABB(const vec3 &pt1, const vec3 &pt2, Real displace=0) | vl::AABB |
addPoint(const vec3 &p, Real radius) | vl::AABB |
addPoint(const vec3 &p) | vl::AABB | `[inline]`
center() const | vl::AABB |
clip(const vec3 &p, bool clipx=true, bool clipy=true, bool clipz=true) const | vl::AABB |
depth() const | vl::AABB |
enlarge(Real displace) | vl::AABB |
height() const | vl::AABB |
intersects(const AABB &bb) const | vl::AABB |
isInside(const vec3 &p, bool clipx, bool clipy, bool clipz) const | vl::AABB |
isInside(const vec3 &p) const | vl::AABB |
isNull() const | vl::AABB | `[inline]`
isPoint() const | vl::AABB | `[inline]`
longestSideLength() const | vl::AABB | `[inline]`
maxCorner() const | vl::AABB | `[inline]`
minCorner() const | vl::AABB | `[inline]`
mMax | vl::AABB | `[protected]`
mMin | vl::AABB | `[protected]`
operator!=(const AABB &aabb) const | vl::AABB | `[inline]`
operator+(const AABB &aabb) const | vl::AABB |
operator+(const vec3 &p) | vl::AABB | `[inline]`
operator+=(const AABB &other) | vl::AABB | `[inline]`
operator+=(const vec3 &p) | vl::AABB | `[inline]`
operator==(const AABB &aabb) const | vl::AABB | `[inline]`
setMaxCorner(Real x, Real y, Real z) | vl::AABB | `[inline]`
setMaxCorner(const vec3 &v) | vl::AABB | `[inline]`
setMinCorner(Real x, Real y, Real z) | vl::AABB | `[inline]`
setMinCorner(const vec3 &v) | vl::AABB | `[inline]`
setNull() | vl::AABB | `[inline]`
transformed(AABB &out, const mat4 &mat) const | vl::AABB | `[inline]`
transformed(const mat4 &mat) const | vl::AABB | `[inline]`
volume() const | vl::AABB | `[inline]`
width() const | vl::AABB |

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:32.
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