# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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- EnablesMap : vl::ShaderNode
- Points : vl::BezierPatch
- RenderStatesMap : vl::ShaderNode
- scalar_type : vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type > , vl::Vector4< T_Scalar > , vl::Vector3< T_Scalar > , vl::Vector2< T_Scalar > , vl::Quaternion< T_Scalar > , vl::Matrix4< T_Scalar > , vl::Matrix3< T_Scalar > , vl::Matrix2< T_Scalar >
- UniformsMap : vl::ShaderNode

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:31.
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