# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::GhostCameraManipulator Member List

This is the complete list of members for vl::GhostCameraManipulator, including all inherited members.

addedListenerEvent(OpenGLContext *) | vl::GhostCameraManipulator | `[inline, virtual]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
camera() | vl::GhostCameraManipulator |
camera() const | vl::GhostCameraManipulator |
className() | vl::GhostCameraManipulator | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
destroyEvent() | vl::GhostCameraManipulator | `[inline, virtual]`
enableEvent(bool enabled) | vl::GhostCameraManipulator | `[virtual]`
fileDroppedEvent(const std::vector< String > &) | vl::GhostCameraManipulator | `[inline, virtual]`
GhostCameraManipulator() | vl::GhostCameraManipulator |
incReference() | vl::Object | `[inline]`
initEvent() | vl::GhostCameraManipulator | `[inline, virtual]`
isEnabled() const | vl::UIEventListener | `[inline]`
keyPressEvent(unsigned short, EKey) | vl::GhostCameraManipulator | `[inline, virtual]`
keyReleaseEvent(unsigned short, EKey) | vl::GhostCameraManipulator | `[inline, virtual]`
mAutomaticDelete | vl::Object | `[protected]`
mCamera | vl::GhostCameraManipulator | `[protected]`
mKeysBackward | vl::GhostCameraManipulator | `[protected]`
mKeysDown | vl::GhostCameraManipulator | `[protected]`
mKeysForward | vl::GhostCameraManipulator | `[protected]`
mKeysLeft | vl::GhostCameraManipulator | `[protected]`
mKeysRight | vl::GhostCameraManipulator | `[protected]`
mKeysUp | vl::GhostCameraManipulator | `[protected]`
mLastTime | vl::GhostCameraManipulator | `[protected]`
mMovementSpeed | vl::GhostCameraManipulator | `[protected]`
mObjectName | vl::Object | `[protected]`
mouseDownEvent(EMouseButton, int, int) | vl::GhostCameraManipulator | `[inline, virtual]`
mouseMoveEvent(int x, int y) | vl::GhostCameraManipulator | `[virtual]`
mouseUpEvent(EMouseButton, int, int) | vl::GhostCameraManipulator | `[inline, virtual]`
mouseWheelEvent(int) | vl::GhostCameraManipulator | `[inline, virtual]`
movementSpeed() const | vl::GhostCameraManipulator | `[inline]`
mPosition | vl::GhostCameraManipulator | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
mRotationSpeed | vl::GhostCameraManipulator | `[protected]`
mXDegrees | vl::GhostCameraManipulator | `[protected]`
mYDegrees | vl::GhostCameraManipulator | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
openglContext() | vl::UIEventListener |
openglContext() const | vl::UIEventListener |
operator=(const Object &other) | vl::Object | `[inline]`
position() const | vl::GhostCameraManipulator | `[inline, protected]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
removedListenerEvent(OpenGLContext *) | vl::GhostCameraManipulator | `[inline, virtual]`
resizeEvent(int, int) | vl::GhostCameraManipulator | `[inline, virtual]`
rotationSpeed() const | vl::GhostCameraManipulator | `[inline]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setCamera(Camera *camera) | vl::GhostCameraManipulator |
setEnabled(bool enabled) | vl::UIEventListener | `[inline, virtual]`
setKeysBackward(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setKeysDown(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setKeysForward(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setKeysLeft(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setKeysRight(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setKeysUp(EKey key, EKey modifier=Key_None) | vl::GhostCameraManipulator | `[inline]`
setMovementSpeed(Real speed) | vl::GhostCameraManipulator | `[inline]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setPosition(vec3 position) | vl::GhostCameraManipulator | `[inline, protected]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
setRotationSpeed(Real speed) | vl::GhostCameraManipulator | `[inline]`
setXDegrees(Real degree) | vl::GhostCameraManipulator | `[inline, protected]`
setYDegrees(Real degree) | vl::GhostCameraManipulator | `[inline, protected]`
UIEventListener() | vl::UIEventListener | `[inline]`
updateEvent() | vl::GhostCameraManipulator | `[virtual]`
visibilityEvent(bool) | vl::GhostCameraManipulator | `[inline, virtual]`
xDegrees() | vl::GhostCameraManipulator | `[inline, protected]`
yDegrees() | vl::GhostCameraManipulator | `[inline, protected]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:41.
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