# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/UniformSet.cpp

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    00001 /**************************************************************************************/
    00002 /*                                                                                    */
    00003 /*  Visualization Library                                                             */
    00004 /*  http://www.visualizationlibrary.com                                               */
    00005 /*                                                                                    */
    00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
    00007 /*  All rights reserved.                                                              */
    00008 /*                                                                                    */
    00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
    00010 /*  are permitted provided that the following conditions are met:                     */
    00011 /*                                                                                    */
    00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
    00013 /*  list of conditions and the following disclaimer.                                  */
    00014 /*                                                                                    */
    00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
    00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
    00017 /*  other materials provided with the distribution.                                   */
    00018 /*                                                                                    */
    00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
    00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
    00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
    00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
    00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
    00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
    00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
    00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
    00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
    00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
    00029 /*                                                                                    */
    00030 /**************************************************************************************/
    00031
    00032 #include <vlGraphics/UniformSet.hpp>
    00033
    00034 using namespace vl;
    00035
    00036 //-----------------------------------------------------------------------------
    00037 void UniformSet::setUniform(Uniform* uniform, bool check_for_doubles)
    00038 {
    00039   VL_CHECK(uniform)
    00040   if (uniform == NULL)
    00041     return;
    00042   if ( check_for_doubles )
    00043   {
    00044     for(unsigned i=0; i<mUniforms.size(); ++i)
    00045     {
    00046       if (mUniforms[i]->name() == uniform->name())
    00047       {
    00048         mUniforms[i] = uniform;
    00049         return;
    00050       }
    00051     }
    00052   }
    00053   mUniforms.push_back( uniform );
    00054 }
    00055 //-----------------------------------------------------------------------------
    00056 void UniformSet::eraseUniform(const std::string& name)
    00057 {
    00058   for(unsigned i=0; i<mUniforms.size(); ++i)
    00059     if (mUniforms[i]->name() == name)
    00060     {
    00061       mUniforms.erase( mUniforms.begin() + i );
    00062       return;
    00063     }
    00064 }
    00065 //-----------------------------------------------------------------------------
    00066 void UniformSet::eraseUniform(const Uniform* uniform)
    00067 {
    00068   for(unsigned i=0; i<mUniforms.size(); ++i)
    00069     if (mUniforms[i] == uniform)
    00070     {
    00071       mUniforms.erase( mUniforms.begin() + i );
    00072       return;
    00073     }
    00074 }
    00075 //-----------------------------------------------------------------------------
    00076 Uniform* UniformSet::gocUniform(const std::string& name)
    00077 {
    00078   for(unsigned i=0; i<mUniforms.size(); ++i)
    00079     if (mUniforms[i]->name() == name)
    00080       return mUniforms[i].get();
    00081   ref<Uniform> uniform = new Uniform;
    00082   uniform->setName( name );
    00083   mUniforms.push_back(uniform);
    00084   return uniform.get();
    00085 }
    00086 //-----------------------------------------------------------------------------
    00087 Uniform* UniformSet::getUniform(const std::string& name)
    00088 {
    00089   for(unsigned i=0; i<mUniforms.size(); ++i)
    00090     if (mUniforms[i]->name() == name)
    00091       return mUniforms[i].get();
    00092   return NULL;
    00093 }
    00094 //-----------------------------------------------------------------------------
    00095 const Uniform* UniformSet::getUniform(const std::string& name) const
    00096 {
    00097   for(unsigned i=0; i<mUniforms.size(); ++i)
    00098     if (mUniforms[i]->name() == name)
    00099       return mUniforms[i].get();
    00100   return NULL;
    00101 }
    00102 //-----------------------------------------------------------------------------

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:25.
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