# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::UIEventListener Member List

This is the complete list of members for vl::UIEventListener, including all inherited members.

addedListenerEvent(OpenGLContext *)=0 | vl::UIEventListener | `[pure virtual]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
className() | vl::UIEventListener | `[inline, virtual]`
decReference() | vl::Object | `[inline]`
destroyEvent()=0 | vl::UIEventListener | `[pure virtual]`
enableEvent(bool enabled)=0 | vl::UIEventListener | `[pure virtual]`
fileDroppedEvent(const std::vector< String > &files)=0 | vl::UIEventListener | `[pure virtual]`
incReference() | vl::Object | `[inline]`
initEvent()=0 | vl::UIEventListener | `[pure virtual]`
isEnabled() const | vl::UIEventListener | `[inline]`
keyPressEvent(unsigned short unicode_ch, EKey key)=0 | vl::UIEventListener | `[pure virtual]`
keyReleaseEvent(unsigned short unicode_ch, EKey key)=0 | vl::UIEventListener | `[pure virtual]`
mAutomaticDelete | vl::Object | `[protected]`
mObjectName | vl::Object | `[protected]`
mouseDownEvent(EMouseButton button, int x, int y)=0 | vl::UIEventListener | `[pure virtual]`
mouseMoveEvent(int x, int y)=0 | vl::UIEventListener | `[pure virtual]`
mouseUpEvent(EMouseButton button, int x, int y)=0 | vl::UIEventListener | `[pure virtual]`
mouseWheelEvent(int n)=0 | vl::UIEventListener | `[pure virtual]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
OpenGLContext class | vl::UIEventListener | `[friend]`
openglContext() | vl::UIEventListener |
openglContext() const | vl::UIEventListener |
operator=(const Object &other) | vl::Object | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
removedListenerEvent(OpenGLContext *)=0 | vl::UIEventListener | `[pure virtual]`
resizeEvent(int x, int y)=0 | vl::UIEventListener | `[pure virtual]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setEnabled(bool enabled) | vl::UIEventListener | `[inline, virtual]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
UIEventListener() | vl::UIEventListener | `[inline]`
updateEvent()=0 | vl::UIEventListener | `[pure virtual]`
visibilityEvent(bool visible)=0 | vl::UIEventListener | `[pure virtual]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:47.
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