# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Here is a list of all class members with links to the classes they belong to:

### - n -

- name() : vl::PlyLoader::PlyPropertyAbstract , vl::PlyLoader::PlyElement , vl::Uniform , vl::AtomInfo , vl::Uniform
- NaN() : vl::half
- nearFarClippingPlanesOptimized() : vl::Rendering
- nearPlane() : vl::Camera
- newElement() : vl::PlyLoader
- newToken() : vl::RenderQueue
- next() : vl::TriangleIteratorAbstract , vl::TriangleIteratorIndexed< TArray > , vl::TriangleIteratorDirect , vl::TriangleIteratorMulti< TArray > , vl::TriangleIterator , vl::ResourceDatabase , vl::IndexIteratorAbstract , vl::IndexIterator , vl::IndexIteratorDrawArrays , vl::IndexIteratorElements< TArray >
- ni() : vl::ObjMaterial
- NO_TYPE : vl::SayArg
- NoMode : vl::TrackballManipulator
- normal() : vl::PolygonSimplifier::Triangle , vl::Plane , vl::Billboard , vl::Geometry , vl::Portal
- normal1() : vl::EdgeExtractor::Edge
- normal2() : vl::EdgeExtractor::Edge
- normalArray() : vl::Geometry , vl::IVertexAttribSet , vl::ObjLoader , vl::Geometry
- normalHQ() : vl::Volume
- normalize() : vl::VertexAttribInfo , vl::Vector2< T_Scalar > , vl::Array< T_VectorType, T_Scalar, T_GL_Size, T_GL_Type > , vl::ArrayAbstract , vl::Quaternion< T_Scalar > , vl::Vector3< T_Scalar > , vl::Vector4< T_Scalar >
- normalizeSlashes() : vl::String
- normalLQ() : vl::Volume
- ns() : vl::ObjMaterial
- null() : vl::Viewport , vl::String

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:31.
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