# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/ActorTree.hpp

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    00001 /**************************************************************************************/
    00002 /*                                                                                    */
    00003 /*  Visualization Library                                                             */
    00004 /*  http://www.visualizationlibrary.com                                               */
    00005 /*                                                                                    */
    00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
    00007 /*  All rights reserved.                                                              */
    00008 /*                                                                                    */
    00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
    00010 /*  are permitted provided that the following conditions are met:                     */
    00011 /*                                                                                    */
    00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
    00013 /*  list of conditions and the following disclaimer.                                  */
    00014 /*                                                                                    */
    00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
    00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
    00017 /*  other materials provided with the distribution.                                   */
    00018 /*                                                                                    */
    00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
    00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
    00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
    00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
    00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
    00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
    00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
    00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
    00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
    00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
    00029 /*                                                                                    */
    00030 /**************************************************************************************/
    00031
    00032 #include <vlGraphics/ActorTreeAbstract.hpp>
    00033
    00034 #ifndef ActorTreeMulti_INCLUDE_ONCE
    00035 #define ActorTreeMulti_INCLUDE_ONCE
    00036
    00037 namespace vl
    00038 {
    00062   class VLGRAPHICS_EXPORT ActorTree: public ActorTreeAbstract
    00063   {
    00064   public:
    00065     virtual const char* className() { return "vl::ActorTree"; }
    00066     ActorTree()
    00067     {
    00068       VL_DEBUG_SET_OBJECT_NAME()
    00069     }
    00070
    00071     virtual int childrenCount() const { return (int)mChildren.size(); }
    00072     virtual ActorTreeAbstract* child(int i) { return mChildren[i].get(); }
    00073     virtual const ActorTreeAbstract* child(int i) const { return mChildren[i].get(); }
    00074
    00075     void addChild(ActorTreeAbstract* node);
    00076     void setChild(int i, ActorTreeAbstract* node);
    00077     void eraseChild(int i, int count=1);
    00078     void eraseAllChildren();
    00079
    00080   public:
    00081     std::vector< ref<ActorTreeAbstract> > mChildren;
    00082   };
    00083 }
    00084
    00085 #endif

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:22.
Permission is granted to use this page to write and publish articles regarding Visualization Library.