# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# D:/VL/BuildSystem/VL_DISTRO/Visualization_Library_SDK/src/vlGraphics/GeometryPrimitives.hpp

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    00001 /**************************************************************************************/
    00002 /*                                                                                    */
    00003 /*  Visualization Library                                                             */
    00004 /*  http://www.visualizationlibrary.com                                               */
    00005 /*                                                                                    */
    00006 /*  Copyright (c) 2005-2010, Michele Bosi                                             */
    00007 /*  All rights reserved.                                                              */
    00008 /*                                                                                    */
    00009 /*  Redistribution and use in source and binary forms, with or without modification,  */
    00010 /*  are permitted provided that the following conditions are met:                     */
    00011 /*                                                                                    */
    00012 /*  - Redistributions of source code must retain the above copyright notice, this     */
    00013 /*  list of conditions and the following disclaimer.                                  */
    00014 /*                                                                                    */
    00015 /*  - Redistributions in binary form must reproduce the above copyright notice, this  */
    00016 /*  list of conditions and the following disclaimer in the documentation and/or       */
    00017 /*  other materials provided with the distribution.                                   */
    00018 /*                                                                                    */
    00019 /*  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND   */
    00020 /*  ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED     */
    00021 /*  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE            */
    00022 /*  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR  */
    00023 /*  ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES    */
    00024 /*  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;      */
    00025 /*  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON    */
    00026 /*  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT           */
    00027 /*  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS     */
    00028 /*  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.                      */
    00029 /*                                                                                    */
    00030 /**************************************************************************************/
    00031
    00032 #ifndef GeometricalPrimitives_INCLUDE_ONCE
    00033 #define GeometricalPrimitives_INCLUDE_ONCE
    00034
    00035 #include <vlCore/Vector4.hpp>
    00036 #include <vlGraphics/Geometry.hpp>
    00037 #include <vlCore/Colors.hpp>
    00038
    00039 namespace vl
    00040 {
    00041   typedef enum { CC_FlatCap, CC_RoundedCap, CC_NoCap } ECapsuleCap;
    00042
    00044   VLGRAPHICS_EXPORT ref<Geometry> makeBox( const vec3& origin, Real xside=1, Real yside=1, Real zside=1, bool tex_coords=true );
    00045
    00047   VLGRAPHICS_EXPORT ref<Geometry> makeBox( const vec3& min, const vec3& max, bool tex_coords=true );
    00048
    00050   VLGRAPHICS_EXPORT ref<Geometry> makeBox( const AABB& aabb, bool tex_coords=true );
    00051
    00053   VLGRAPHICS_EXPORT ref<Geometry> makeCone( const vec3& origin, Real diameter=1, Real height=1, int phi=20, bool bottom=true );
    00054
    00056   VLGRAPHICS_EXPORT ref<Geometry> makePyramid( const vec3& origin, Real side=1, Real height=1 );
    00057
    00059   VLGRAPHICS_EXPORT ref<Geometry> makeIcosahedron( const vec3& origin, Real diameter );
    00060
    00062   VLGRAPHICS_EXPORT ref<Geometry> makeIcosphere( const vec3& pos, Real diameter=1, int detail=2, bool remove_doubles = true );
    00063
    00065   VLGRAPHICS_EXPORT ref<Geometry> makeUVSphere( const vec3& origin, Real diameter=1, int phi=20, int theta=20 );
    00066
    00068   VLGRAPHICS_EXPORT ref<Geometry> makeCylinder( const vec3& origin, Real diameter=1, Real height=1, int phi=20, int theta=2, bool top=true, bool bottom=true );
    00069
    00071   VLGRAPHICS_EXPORT ref<Geometry> makeTorus( const vec3& origin, Real diameter=1, Real thickness=0.2, int phi=10, int theta=10, float tex_coords = 0.0f );
    00072
    00074   VLGRAPHICS_EXPORT ref<Geometry> makeCapsule(float radius, float height, int segments, ECapsuleCap top_cap, ECapsuleCap bottom_cap, const fvec4& top_col, const fvec4& bottom_col);
    00075
    00077   VLGRAPHICS_EXPORT ref<Geometry> makeTeapot( const vec3& origin, Real diameter=1, int detail=8);
    00078
    00080   VLGRAPHICS_EXPORT ref<Geometry> makeGrid( const vec3& origin, Real xside, Real zside, int x, int z, bool gen_texcoords = false, fvec2 uv0=fvec2(0,0), fvec2 uv1=fvec2(1,1));
    00081
    00083   VLGRAPHICS_EXPORT ref<Geometry> makePoints( const std::vector< vec3 >& pos, const fvec4& color = white);
    00084
    00086   VLGRAPHICS_EXPORT ref<Geometry> makeCircle( vec3 origin, Real radius, int slices = 60 );
    00087 }
    00088
    00089 #endif

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:23.
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