# Visualization Library

A lightweight C++ OpenGL middleware for 2D/3D graphics

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# vl::MultiDrawElementsUByte Member List

This is the complete list of members for vl::MultiDrawElementsUByte, including all inherited members.

applyPatchParameters() const | vl::DrawCall | `[inline, protected]`
as() | vl::Object | `[inline]`
as() const | vl::Object | `[inline]`
automaticDelete() const | vl::Object | `[inline]`
baseVertices() const | vl::MultiDrawElementsBase | `[inline]`
baseVertices() | vl::MultiDrawElementsBase | `[inline]`
className() | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
clearLocalBuffer() | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
clone() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
compute_pointer_vector() | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, protected, virtual]`
countIndices() const | vl::DrawCall | `[inline]`
countVector() const | vl::MultiDrawElementsBase | `[inline]`
decReference() | vl::Object | `[inline]`
deleteVBOs() | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
DrawCall() | vl::DrawCall | `[inline]`
handle() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
incReference() | vl::Object | `[inline]`
indexIterator() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
indices() | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline]`
indices() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline]`
instances() const | vl::DrawCall | `[inline, virtual]`
isEnabled() const | vl::DrawCall | `[inline]`
mAutomaticDelete | vl::Object | `[protected]`
mBaseVertices | vl::MultiDrawElementsBase | `[protected]`
mCountVector | vl::MultiDrawElementsBase | `[protected]`
mEnabled | vl::DrawCall | `[protected]`
mIndexBuffer | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[protected]`
mNULLPointerVector | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[protected]`
mObjectName | vl::Object | `[protected]`
mPatchParameter | vl::DrawCall | `[protected]`
mPointerVector | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[protected]`
mPrimitiveRestartEnabled | vl::MultiDrawElementsBase | `[protected]`
mPrimitiveRestartIndex | vl::MultiDrawElementsBase | `[protected]`
mRefCountMutex | vl::Object | `[protected]`
mReferenceCount | vl::Object | `[protected]`
mType | vl::DrawCall | `[protected]`
MultiDrawElements(EPrimitiveType primitive=PT_TRIANGLES) | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline]`
MultiDrawElementsUByte(EPrimitiveType primitive=PT_TRIANGLES) | vl::MultiDrawElementsUByte | `[inline]`
Object() | vl::Object | `[inline]`
Object(const Object &other) | vl::Object | `[inline]`
objectName() const | vl::Object | `[inline]`
operator=(const MultiDrawElements &other) | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline]`
vl::MultiDrawElementsBase::operator=(const DrawCall &other) | vl::DrawCall | `[inline]`
vl::Object::operator=(const Object &other) | vl::Object | `[inline]`
patchParameter() | vl::DrawCall | `[inline]`
patchParameter() const | vl::DrawCall | `[inline]`
pointerVector() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline]`
primitiveRestartEnabled() const | vl::MultiDrawElementsBase | `[inline]`
primitiveRestartIndex() const | vl::MultiDrawElementsBase | `[inline]`
primitiveType() const | vl::DrawCall | `[inline]`
refCountMutex() | vl::Object | `[inline]`
refCountMutex() const | vl::Object | `[inline]`
referenceCount() const | vl::Object | `[inline]`
render(bool use_vbo) const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
setAutomaticDelete(bool autodel_on) | vl::Object | `[inline]`
setBaseVertices(const std::vector< GLint > &base_verts) | vl::MultiDrawElementsBase | `[inline]`
setCountVector(const std::vector< GLsizei > &vcount) | vl::MultiDrawElementsBase | `[inline]`
setEnabled(bool enable) | vl::DrawCall | `[inline]`
setObjectName(const std::string &name) | vl::Object | `[inline]`
setPatchParameter(PatchParameter *patch_param) | vl::DrawCall | `[inline]`
setPrimitiveRestartEnabled(bool enabled) | vl::MultiDrawElementsBase | `[inline]`
setPrimitiveRestartIndex(GLuint index) | vl::MultiDrawElementsBase | `[inline]`
setPrimitiveType(EPrimitiveType type) | vl::DrawCall | `[inline]`
setRefCountMutex(IMutex *mutex) | vl::Object | `[inline]`
triangleIterator() const | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[virtual]`
updateVBOs(bool discard_local_data=false, bool force_update=false) | vl::MultiDrawElements< GL_UNSIGNED_BYTE, ArrayUByte1 > | `[inline, virtual]`
~Object() | vl::Object | `[protected, virtual]`

Visualization Library v2011.05.1142 Reference Documentation
Copyright 2005-2011 Michele Bosi. All rights reserved.
Updated on Thu May 26 2011 22:51:42.
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