Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::TrackballManipulator Member List

This is the complete list of members for vl::TrackballManipulator, including all inherited members.
addedListenerEvent(OpenGLContext *)vl::TrackballManipulator [inline, virtual]
adjustView(const AABB &aabb, const vec3 &dir, const vec3 &up, real bias=1.0f)vl::TrackballManipulator
adjustView(ActorCollection &actors, const vec3 &dir, const vec3 &up, real bias=1.0f)vl::TrackballManipulator
adjustView(SceneManager *scene, const vec3 &dir, const vec3 &up, real bias=1.0f)vl::TrackballManipulator
adjustView(Rendering *rendering, const vec3 &dir, const vec3 &up, real bias=1.0f)vl::TrackballManipulator
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
camera()vl::TrackballManipulator [inline]
computeVector(int x, int y)vl::TrackballManipulator
decReference()vl::Object [inline]
destroyEvent()vl::TrackballManipulator [inline, virtual]
enableEvent(bool enabled)vl::TrackballManipulator [virtual]
ETrackballMode enum namevl::TrackballManipulator
fileDroppedEvent(const std::vector< String > &)vl::TrackballManipulator [inline, virtual]
incReference() const vl::Object [inline]
initEvent()vl::TrackballManipulator [inline, virtual]
isEnabled() const vl::UIEventListener [inline]
keyPressEvent(unsigned short, EKey)vl::TrackballManipulator [inline, virtual]
keyReleaseEvent(unsigned short, EKey)vl::TrackballManipulator [inline, virtual]
mAutomaticDeletevl::Object [protected]
mCameravl::TrackballManipulator [protected]
mModevl::TrackballManipulator [protected]
mMouseStartvl::TrackballManipulator [protected]
mObjectNamevl::Object [protected]
mode() const vl::TrackballManipulator [inline]
mouseDownEvent(EMouseButton, int x, int y)vl::TrackballManipulator [virtual]
mouseMoveEvent(int x, int y)vl::TrackballManipulator [virtual]
mouseUpEvent(EMouseButton, int x, int y)vl::TrackballManipulator [virtual]
mouseWheelEvent(int)vl::TrackballManipulator [inline, virtual]
mPivotvl::TrackballManipulator [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mRotationButtonvl::TrackballManipulator [protected]
mRotationSpeedvl::TrackballManipulator [protected]
mStartCameraPosvl::TrackballManipulator [protected]
mStartMatrixvl::TrackballManipulator [protected]
mStartPivotvl::TrackballManipulator [protected]
mTransformvl::TrackballManipulator [protected]
mTranslationButtonvl::TrackballManipulator [protected]
mTranslationSpeedvl::TrackballManipulator [protected]
mZoomButtonvl::TrackballManipulator [protected]
mZoomSpeedvl::TrackballManipulator [protected]
NoMode enum valuevl::TrackballManipulator
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
openglContext()vl::UIEventListener
openglContext() const vl::UIEventListener
operator=(const Object &other)vl::Object [inline]
pivot() const vl::TrackballManipulator [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
removedListenerEvent(OpenGLContext *)vl::TrackballManipulator [inline, virtual]
resizeEvent(int, int)vl::TrackballManipulator [inline, virtual]
rotationButton() const vl::TrackballManipulator [inline]
RotationMode enum valuevl::TrackballManipulator
rotationSpeed() const vl::TrackballManipulator [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setCamera(Camera *camera)vl::TrackballManipulator [inline]
setEnabled(bool enabled)vl::UIEventListener [inline, virtual]
setObjectName(const char *name)vl::Object [inline]
setPivot(vec3 pivot)vl::TrackballManipulator [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setRotationButton(int mouse_button)vl::TrackballManipulator [inline]
setRotationSpeed(float speed)vl::TrackballManipulator [inline]
setTransform(Transform *tr)vl::TrackballManipulator [inline]
setTranslationButton(int mouse_button)vl::TrackballManipulator [inline]
setTranslationSpeed(float speed)vl::TrackballManipulator [inline]
setZoomButton(int mouse_button)vl::TrackballManipulator [inline]
setZoomSpeed(float speed)vl::TrackballManipulator [inline]
TrackballManipulator()vl::TrackballManipulator [inline]
trackballRotation(int x, int y)vl::TrackballManipulator
transform()vl::TrackballManipulator [inline]
translationButton() const vl::TrackballManipulator [inline]
TranslationMode enum valuevl::TrackballManipulator
translationSpeed() const vl::TrackballManipulator [inline]
UIEventListener()vl::UIEventListener [inline]
updateEvent()vl::TrackballManipulator [inline, virtual]
visibilityEvent(bool)vl::TrackballManipulator [inline, virtual]
zoomButton() const vl::TrackballManipulator [inline]
ZoomMode enum valuevl::TrackballManipulator
zoomSpeed() const vl::TrackballManipulator [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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