Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::ShadeModel Class Reference

RenderState wrapping the OpenGL function glShadeModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::ShadeModel:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 ShadeModel (EShadeModel shademodel=SM_SMOOTH)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EShadeModel shademodel)
EShadeModel shadeModel () const
virtual ref< RenderStateclone () const

Protected Attributes

EShadeModel mShadeModel

Detailed Description

RenderState wrapping the OpenGL function glShadeModel(), see also http://www.opengl.org/sdk/docs/man/xhtml/glShadeModel.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 567 of file Shader.hpp.


Constructor & Destructor Documentation

vl::ShadeModel::ShadeModel ( EShadeModel  shademodel = SM_SMOOTH ) [inline]

Definition at line 572 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::ShadeModel::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 577 of file Shader.hpp.

References vl::RS_ShadeModel.

void ShadeModel::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 295 of file Shader.cpp.

References mShadeModel, and VL_CHECK_OGL.

void vl::ShadeModel::set ( EShadeModel  shademodel ) [inline]

Definition at line 581 of file Shader.hpp.

EShadeModel vl::ShadeModel::shadeModel (  ) const [inline]

Definition at line 583 of file Shader.hpp.

virtual ref<RenderState> vl::ShadeModel::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 585 of file Shader.hpp.


Member Data Documentation

Definition at line 593 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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