Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::RenderingTree Member List

This is the complete list of members for vl::RenderingTree, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
decReference()vl::Object [inline]
dispatchOnRenderingFinished()vl::RenderingAbstract
dispatchOnRenderingStarted()vl::RenderingAbstract
enableMask() const vl::RenderingAbstract [inline]
frameClock() const vl::RenderingAbstract [inline]
incReference() const vl::Object [inline]
isEnabled(unsigned int mask)vl::RenderingAbstract [inline]
mAutomaticDeletevl::Object [protected]
mEnableMaskvl::RenderingAbstract [protected]
mFrameClockvl::RenderingAbstract [protected]
mObjectNamevl::Object [protected]
mOnFinishedCallbacksvl::RenderingAbstract [protected]
mOnStartedCallbacksvl::RenderingAbstract [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mSubRenderingvl::RenderingTree [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
onFinishedCallbacks()vl::RenderingAbstract [inline]
onFinishedCallbacks() const vl::RenderingAbstract [inline]
onStartedCallbacks()vl::RenderingAbstract [inline]
onStartedCallbacks() const vl::RenderingAbstract [inline]
operator=(const RenderingTree &other)vl::RenderingTree
vl::RenderingAbstract::operator=(const RenderingAbstract &other)vl::RenderingAbstract
vl::Object::operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
render()vl::RenderingTree [virtual]
RenderingAbstract()vl::RenderingAbstract
RenderingTree()vl::RenderingTree
RenderingTree(const RenderingTree &other)vl::RenderingTree [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setEnableMask(unsigned int mask)vl::RenderingAbstract [inline]
setFrameClock(real cur_time)vl::RenderingAbstract [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
subRenderings()vl::RenderingTree [inline]
subRenderings() const vl::RenderingTree [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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