Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Matrix3< T_Scalar > Member List

This is the complete list of members for vl::Matrix3< T_Scalar >, including all inherited members.
diff(const Matrix3 &other) const vl::Matrix3< T_Scalar > [inline]
e(int i, int j) const vl::Matrix3< T_Scalar > [inline]
e(int i, int j)vl::Matrix3< T_Scalar > [inline]
fill(T_Scalar val)vl::Matrix3< T_Scalar > [inline]
get2x2() const vl::Matrix3< T_Scalar > [inline]
getIdentity()vl::Matrix3< T_Scalar > [inline, static]
getIdentity(Matrix3 &out)vl::Matrix3< T_Scalar > [inline, static]
getInverse(Matrix3 &dest) const vl::Matrix3< T_Scalar >
getInverse(T_Scalar *determinant=NULL) const vl::Matrix3< T_Scalar > [inline]
getNull(Matrix3 &out)vl::Matrix3< T_Scalar > [inline, static]
getNull()vl::Matrix3< T_Scalar > [inline, static]
getRotation(T_Scalar degrees)vl::Matrix3< T_Scalar > [static]
getScaling(Matrix3 &out, const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline, static]
getScaling(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline, static]
getScaling(T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline, static]
getScaling(Matrix3 &out, T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline, static]
getT() const vl::Matrix3< T_Scalar > [inline]
getTranslation(Matrix3 &out, const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline, static]
getTranslation(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline, static]
getTranslation(T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline, static]
getTranslation(Matrix3 &out, T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline, static]
getTransposed() const vl::Matrix3< T_Scalar > [inline]
getTransposed(Matrix3 &dest) const vl::Matrix3< T_Scalar > [inline]
getX() const vl::Matrix3< T_Scalar > [inline]
getY() const vl::Matrix3< T_Scalar > [inline]
invert(T_Scalar *determinant=NULL)vl::Matrix3< T_Scalar > [inline]
isIdentity() const vl::Matrix3< T_Scalar > [inline]
isNull() const vl::Matrix3< T_Scalar > [inline]
Matrix3(const Matrix3< T > &m)vl::Matrix3< T_Scalar > [inline, explicit]
Matrix3()vl::Matrix3< T_Scalar > [inline]
Matrix3(T_Scalar n)vl::Matrix3< T_Scalar > [inline, explicit]
Matrix3(T_Scalar e00, T_Scalar e01, T_Scalar e02, T_Scalar e10, T_Scalar e11, T_Scalar e12, T_Scalar e20, T_Scalar e21, T_Scalar e22)vl::Matrix3< T_Scalar > [inline, explicit]
multiply(Matrix3 &out, const Matrix3 &p, const Matrix3 &q)vl::Matrix3< T_Scalar > [inline, static]
mVecvl::Matrix3< T_Scalar > [protected]
operator!=(const Matrix3 &m) const vl::Matrix3< T_Scalar > [inline]
operator*(T_Scalar d) const vl::Matrix3< T_Scalar > [inline]
operator*=(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
operator*=(T_Scalar d)vl::Matrix3< T_Scalar > [inline]
operator+(const Matrix3 &m) const vl::Matrix3< T_Scalar > [inline]
operator+(T_Scalar d) const vl::Matrix3< T_Scalar > [inline]
operator+=(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
operator+=(T_Scalar d)vl::Matrix3< T_Scalar > [inline]
operator-(const Matrix3 &m) const vl::Matrix3< T_Scalar > [inline]
operator-() const vl::Matrix3< T_Scalar > [inline]
operator-(T_Scalar d) const vl::Matrix3< T_Scalar > [inline]
operator-=(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
operator-=(T_Scalar d)vl::Matrix3< T_Scalar > [inline]
operator/(T_Scalar d) const vl::Matrix3< T_Scalar > [inline]
operator/=(T_Scalar d)vl::Matrix3< T_Scalar > [inline]
operator=(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
operator==(const Matrix3 &m) const vl::Matrix3< T_Scalar > [inline]
postMultiply(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
preMultiply(const Matrix3 &m)vl::Matrix3< T_Scalar > [inline]
ptr()vl::Matrix3< T_Scalar > [inline]
ptr() const vl::Matrix3< T_Scalar > [inline]
rotate(T_Scalar degrees)vl::Matrix3< T_Scalar > [inline]
scalar_type typedefvl::Matrix3< T_Scalar >
scale(T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline]
scale(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline]
set2x2(const Matrix2< T_Scalar > &m)vl::Matrix3< T_Scalar > [inline]
setIdentity()vl::Matrix3< T_Scalar > [inline]
setNull()vl::Matrix3< T_Scalar > [inline]
setT(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline]
setX(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline]
setY(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline]
translate(T_Scalar x, T_Scalar y)vl::Matrix3< T_Scalar > [inline]
translate(const Vector2< T_Scalar > &v)vl::Matrix3< T_Scalar > [inline]
transpose()vl::Matrix3< T_Scalar > [inline]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:06.
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