Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Effect Member List

This is the complete list of members for vl::Effect, including all inherited members.
activeLod() const vl::Effect [inline]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
decReference()vl::Object [inline]
deepCopy() const vl::Effect [inline]
deepCopyFrom(const Effect &other)vl::Effect [inline]
Effect()vl::Effect [inline]
enableMask() const vl::Effect [inline]
evaluateLOD(Actor *actor, Camera *camera)vl::Effect
incReference() const vl::Object [inline]
lod(int lod_level) const vl::Effect [inline]
lod(int lod_level)vl::Effect [inline]
lodEvaluator()vl::Effect [inline]
lodEvaluator() const vl::Effect [inline]
mActiveLodvl::Effect [protected]
mAutomaticDeletevl::Object [protected]
mEnableMaskvl::Effect [protected]
mLODEvaluatorvl::Effect [protected]
mLODShadersvl::Effect [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mRenderRankvl::Effect [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
renderRank() const vl::Effect [inline]
setActiveLod(int lod)vl::Effect [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setEnableMask(unsigned int mask)vl::Effect [inline]
setLOD(int lodi, Shader *shader1, Shader *shader2=NULL, Shader *shader3=NULL, Shader *shader4=NULL)vl::Effect [inline]
setLODEvaluator(LODEvaluator *lod_evaluator)vl::Effect [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setRenderRank(int rank)vl::Effect [inline]
shader(int lodi=0, int pass=0)vl::Effect [inline]
shader(int lodi=0, int pass=0) const vl::Effect [inline]
shallowCopy(EShaderCopyMode shader_copy) const vl::Effect [inline]
shallowCopyFrom(const Effect &other, EShaderCopyMode shader_copy)vl::Effect [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:10.
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