Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::AABB Member List

This is the complete list of members for vl::AABB, including all inherited members.
AABB(const vec3 &center, real radius)vl::AABB
AABB(const vec3 &pt1, const vec3 &pt2, real displace=0)vl::AABB
addPoint(const vec3 &p, real radius)vl::AABB
addPoint(const vec3 &p)vl::AABB [inline]
center() const vl::AABB
clip(const vec3 &p, bool clipx=true, bool clipy=true, bool clipz=true) const vl::AABB
depth() const vl::AABB
enlarge(real displace)vl::AABB
height() const vl::AABB
intersects(const AABB &bb) const vl::AABB
isInside(const vec3 &p, bool clipx, bool clipy, bool clipz) const vl::AABB
isInside(const vec3 &p) const vl::AABB
isNull() const vl::AABB [inline]
isPoint() const vl::AABB [inline]
longestSideLength() const vl::AABB [inline]
maxCorner() const vl::AABB [inline]
minCorner() const vl::AABB [inline]
mMaxvl::AABB [protected]
mMinvl::AABB [protected]
operator!=(const AABB &aabb) const vl::AABB [inline]
operator+(const AABB &aabb) const vl::AABB
operator+(const vec3 &p)vl::AABB [inline]
operator+=(const AABB &other)vl::AABB [inline]
operator+=(const vec3 &p)vl::AABB [inline]
operator==(const AABB &aabb) const vl::AABB [inline]
setMaxCorner(real x, real y, real z)vl::AABB [inline]
setMaxCorner(const vec3 &v)vl::AABB [inline]
setMinCorner(real x, real y, real z)vl::AABB [inline]
setMinCorner(const vec3 &v)vl::AABB [inline]
setNull()vl::AABB [inline]
transformed(AABB &out, const mat4 &mat) const vl::AABB [inline]
transformed(const mat4 &mat) const vl::AABB [inline]
volume() const vl::AABB [inline]
width() const vl::AABB

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:06.
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