Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/ShaderNode.hpp File Reference

#include <vlGraphics/Shader.hpp>
#include <vlCore/vlnamespace.hpp>
#include <vector>
#include <map>

Go to the source code of this file.


class  vl::ShaderNode
 The ShaderNode class is used to conveniently manage complex hierarchies of Shader[s]. More...
struct  vl::ShaderNode::EnableInfo
 ShaderNode's representation of an enable. More...
struct  vl::ShaderNode::RenderStateInfo
 ShaderNode's representation of a RenderState. More...
struct  vl::ShaderNode::UniformInfo
 ShaderNode's representation of a Uniform. More...


namespace  vl

Visualization Library namespace.

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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