Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Classes | Namespaces | Typedefs | Functions

/home/master/UCL/VisualizationLibrary/src/vlCore/Quaternion.hpp File Reference

#include <vlCore/glsl_math.hpp>

Go to the source code of this file.


class  vl::Quaternion< T_Scalar >
 Implements a Quaternion usually used to represent rotations and orientations. More...


namespace  vl

Visualization Library namespace.


typedef Quaternion< float > vl::fquat
typedef Quaternion< double > vl::dquat
typedef Quaternion< real > vl::quat


template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (T_Scalar r, const Quaternion< T_Scalar > &q)
template<typename T_Scalar >
Quaternion< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q1, const Quaternion< T_Scalar > &q2)
template<typename T_Scalar >
Vector3< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector3< T_Scalar > &v)
template<typename T_Scalar >
Vector4< T_Scalar > vl::operator* (const Quaternion< T_Scalar > &q, const Vector4< T_Scalar > &v)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
Permission is granted to use this page to write and publish articles regarding Visualization Library.