Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/LoadWriterManager.hpp File Reference

#include <vlCore/ResourceLoadWriter.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/VirtualFile.hpp>
#include <vlCore/MemoryFile.hpp>
#include <vlCore/VisualizationLibrary.hpp>

Go to the source code of this file.

Classes

class  vl::LoadCallback
 Defines an operation to be exectued to a ResourceDatabase as soon as its loaded, see also LoadWriterManager, WriteCallback. More...
class  vl::WriteCallback
 Defines an operation to be exectued to a ResourceDatabase just before it is written, see also LoadWriterManager, LoadCallback. More...
class  vl::LoadWriterManager
 The LoadWriterManager class loads and writes resources using the registered ResourceLoadWriter objects. More...

Namespaces

namespace  vl
 

Visualization Library namespace.


Functions

VLCORE_EXPORT LoadWriterManagervl::defLoadWriterManager ()
 Returs the default LoadWriterManager used by Visualization Library.
VLCORE_EXPORT void vl::setDefLoadWriterManager (LoadWriterManager *lwm)
 Sets the default LoadWriterManager used by Visualization Library.
void vl::registerLoadWriter (ResourceLoadWriter *rlw)
 Utility function, equivalent to defLoadWriterManager()->registerLoadWriter(rlw).

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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