Visualization Library 2.0.0-b3
A lightweight C++ OpenGL middleware for 2D/3D graphics
|
[Download] [Tutorials] [All Classes] [Grouped Classes] |
VLX wrapper of vl::Renderable. More...
#include <VLXWrappers.hpp>
Public Member Functions | |
virtual void | exportRenderable (const Renderable *obj, VLXStructure *vlx) |
void | importRenderable (const VLXStructure *vlx, Renderable *ren) |
Public Member Functions inherited from vl::VLXClassWrapper | |
virtual ref< Object > | importVLX (VLXSerializer &s, const VLXStructure *st)=0 |
virtual ref< VLXStructure > | exportVLX (VLXSerializer &s, const Object *obj)=0 |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
VLX wrapper of vl::Renderable.
Definition at line 544 of file VLXWrappers.hpp.
|
inlinevirtual |
Definition at line 546 of file VLXWrappers.hpp.
References vl::Renderable::boundingBox(), vl::Renderable::boundingSphere(), vl::Renderable::boundsDirty(), vl::Log::debug(), vl::export_AABB(), vl::export_Sphere(), vl::Renderable::isBufferObjectEnabled(), vl::Renderable::isDisplayListEnabled(), vl::Object::objectName(), and vl::vlx_String().
Referenced by vl::VLXClassWrapper_Geometry::exportGeometry().
|
inline |
Definition at line 561 of file VLXWrappers.hpp.
References vl::VLXValue::getString(), vl::VLXStructure::getValue(), vl::import_AABB(), vl::import_Sphere(), vl::Renderable::setBoundingBox(), vl::Renderable::setBoundingSphere(), vl::Renderable::setBufferObjectEnabled(), vl::Renderable::setDisplayListEnabled(), vl::Object::setObjectName(), and vl::VLXStructure::value().
Referenced by vl::VLXClassWrapper_Geometry::importGeometry().
Visualization Library 2.0.0-b3 Reference Documentation
Updated on Tue Feb 7 2017 00:26:11.
© Copyright Michele Bosi. All rights reserved.