Visualization Library 2.0.0-b3
A lightweight C++ OpenGL middleware for 2D/3D graphics
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VLX wrapper of vl::GLSLVertexShader, vl::GLSLFragmentShader, vl::GLSLGeometryShader, vl::GLSLTessControlShader, vl::GLSLTessEvaluationShader. More...
#include <VLXWrappers.hpp>
Public Member Functions | |
void | importGLSLShader (VLXSerializer &s, const VLXStructure *vlx, GLSLShader *obj) |
virtual ref< Object > | importVLX (VLXSerializer &s, const VLXStructure *vlx) |
void | exportGLSLShader (const GLSLShader *glslsh, VLXStructure *vlx) |
virtual ref< VLXStructure > | exportVLX (VLXSerializer &s, const Object *obj) |
Public Member Functions inherited from vl::Object | |
Object () | |
Constructor. More... | |
Object (const Object &other) | |
Copy constructor: copies the name, ref count mutex and user data. More... | |
Object & | operator= (const Object &other) |
Copy operator: copies the object's name, ref count mutex and user data. More... | |
const std::string & | objectName () const |
The name of the object, by default set to the object's class name. More... | |
void | setObjectName (const char *name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setObjectName (const std::string &name) |
The name of the object, by default set to the object's class name in debug builds. More... | |
void | setRefCountMutex (IMutex *mutex) |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
IMutex * | refCountMutex () |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
const IMutex * | refCountMutex () const |
The mutex used to protect the reference counting of an Object across multiple threads. More... | |
int | referenceCount () const |
Returns the number of references of an object. More... | |
void | incReference () const |
Increments the reference count of an object. More... | |
void | decReference () |
Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More... | |
void | setAutomaticDelete (bool autodel_on) |
If set to true the Object is deleted when its reference count reaches 0. More... | |
bool | automaticDelete () const |
If set to true the Object is deleted when its reference count reaches 0. More... | |
template<class T > | |
T * | as () |
Casts an Object to the specified class. More... | |
template<class T > | |
const T * | as () const |
Casts an Object to the specified class. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from vl::Object | |
virtual | ~Object () |
Protected Attributes inherited from vl::Object | |
std::string | mObjectName |
IMutex * | mRefCountMutex |
int | mReferenceCount |
bool | mAutomaticDelete |
VLX wrapper of vl::GLSLVertexShader, vl::GLSLFragmentShader, vl::GLSLGeometryShader, vl::GLSLTessControlShader, vl::GLSLTessEvaluationShader.
Definition at line 2766 of file VLXWrappers.hpp.
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inline |
Definition at line 2821 of file VLXWrappers.hpp.
References vl::String::empty(), vl::GLSLShader::getShaderSource(), vl::GLSLShader::handle(), vl::GLSLShader::path(), vl::GLSLShader::source(), vl::String::toStdString(), vl::vlx_Identifier(), vl::vlx_Rawtext(), and vl::vlx_String().
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inlinevirtual |
Implements vl::VLXClassWrapper.
Definition at line 2835 of file VLXWrappers.hpp.
References vl::Object::as(), vl::VLXSerializer::generateID(), vl::VLXSerializer::registerExportedObject(), VL_CHECK, and vl::vlx_makeTag().
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inline |
Definition at line 2768 of file VLXWrappers.hpp.
References vl::VLXValue::getRawtextBlock(), vl::VLXValue::getString(), vl::VLXStructure::getValue(), vl::VLXTaggedValue::lineNumber(), NULL, vl::VLXValue::RawtextBlock, vl::VLXSerializer::resolvePath(), vl::GLSLShader::setSource(), vl::VLXValue::String, vl::VLXValue::type(), vl::VLXRawtextBlock::value(), VLX_IMPORT_CHECK_RETURN, and vl::Log::warning().
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inlinevirtual |
Implements vl::VLXClassWrapper.
Definition at line 2792 of file VLXWrappers.hpp.
References vl::ref< T >::get(), NULL, vl::VLXSerializer::registerImportedStructure(), vl::VLXSerializer::signalImportError(), and vl::VLXTaggedValue::tag().
Visualization Library 2.0.0-b3 Reference Documentation
Updated on Tue Feb 7 2017 00:26:11.
© Copyright Michele Bosi. All rights reserved.