Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Public Member Functions | Public Attributes | List of all members
vl::Dae::Input Struct Reference

COLLADA input stream. More...

#include <DaeHelpers.hpp>

+ Inheritance diagram for vl::Dae::Input:

Public Member Functions

 Input ()
 
- Public Member Functions inherited from vl::Object
 Object ()
 Constructor. More...
 
 Object (const Object &other)
 Copy constructor: copies the name, ref count mutex and user data. More...
 
Objectoperator= (const Object &other)
 Copy operator: copies the object's name, ref count mutex and user data. More...
 
const std::string & objectName () const
 The name of the object, by default set to the object's class name. More...
 
void setObjectName (const char *name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setObjectName (const std::string &name)
 The name of the object, by default set to the object's class name in debug builds. More...
 
void setRefCountMutex (IMutex *mutex)
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
IMutexrefCountMutex ()
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
const IMutexrefCountMutex () const
 The mutex used to protect the reference counting of an Object across multiple threads. More...
 
int referenceCount () const
 Returns the number of references of an object. More...
 
void incReference () const
 Increments the reference count of an object. More...
 
void decReference ()
 Decrements the reference count of an object and deletes it if both automaticDelete() is true the count reaches 0. More...
 
void setAutomaticDelete (bool autodel_on)
 If set to true the Object is deleted when its reference count reaches 0. More...
 
bool automaticDelete () const
 If set to true the Object is deleted when its reference count reaches 0. More...
 
template<class T >
T * as ()
 Casts an Object to the specified class. More...
 
template<class T >
const T * as () const
 Casts an Object to the specified class. More...
 

Public Attributes

ref< Dae::SourcemSource
 
Dae::EInputSemantic mSemantic
 
size_t mOffset
 
size_t mSet
 

Additional Inherited Members

- Protected Member Functions inherited from vl::Object
virtual ~Object ()
 
- Protected Attributes inherited from vl::Object
std::string mObjectName
 
IMutexmRefCountMutex
 
int mReferenceCount
 
bool mAutomaticDelete
 

Detailed Description

COLLADA input stream.

Definition at line 241 of file DaeHelpers.hpp.

Constructor & Destructor Documentation

◆ Input()

vl::Dae::Input::Input ( )
inline

Definition at line 243 of file DaeHelpers.hpp.

References vl::Dae::IS_UNKNOWN.

Member Data Documentation

◆ mOffset

size_t vl::Dae::Input::mOffset

Definition at line 252 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseInputs().

◆ mSemantic

Dae::EInputSemantic vl::Dae::Input::mSemantic

Definition at line 251 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseGeometry(), and vl::DaeLoader::parseInputs().

◆ mSet

size_t vl::Dae::Input::mSet

Definition at line 253 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseInputs().

◆ mSource

ref<Dae::Source> vl::Dae::Input::mSource

Definition at line 250 of file DaeHelpers.hpp.

Referenced by vl::DaeLoader::parseGeometry(), and vl::DaeLoader::parseInputs().


The documentation for this struct was generated from the following file: