Visualization Library 2.0.0-b3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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ioBMP.hpp
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31 
32 #if !defined(ioBMP_INCLUDE_ONCE)
33 #define ioBMP_INCLUDE_ONCE
34 
37 #include <vlCore/Image.hpp>
38 
39 namespace vl
40 {
41  class VirtualFile;
42  class String;
43  class Image;
44 
45  VLCORE_EXPORT ref<Image> loadBMP(VirtualFile* file);
46  VLCORE_EXPORT ref<Image> loadBMP(const String& path);
47  VLCORE_EXPORT bool isBMP(VirtualFile* file);
48 
49  //---------------------------------------------------------------------------
50  // LoadWriterBMP
51  //---------------------------------------------------------------------------
56  {
58 
59  public:
60  LoadWriterBMP(): ResourceLoadWriter("|bmp|", "|bmp|")
61  {
62  VL_DEBUG_SET_OBJECT_NAME()
63  }
64 
66  {
68  ref<Image> img = loadBMP(path);
69  if (img)
70  res_db->resources().push_back(img);
71  return res_db;
72  }
73 
75  {
77  ref<Image> img = loadBMP(file);
78  if (img)
79  res_db->resources().push_back(img);
80  return res_db;
81  }
82 
83  bool writeResource(const String&, ResourceDatabase*) const
84  {
85  return false;
86  }
87 
89  {
90  return false;
91  }
92  };
93 }
94 
95 #endif
VLCORE_EXPORT ref< Image > loadBMP(VirtualFile *file)
Definition: ioBMP.cpp:116
An abstract class representing a file.
Definition: VirtualFile.hpp:60
The String class implements an advanced UTF16 (Unicode BMP) string manipulation engine.
Definition: String.hpp:62
ref< ResourceDatabase > loadResource(VirtualFile *file) const
Definition: ioBMP.hpp:74
#define VL_INSTRUMENT_CLASS(ClassName, BaseClass)
Definition: TypeInfo.hpp:122
Visualization Library main namespace.
ref< ResourceDatabase > loadResource(const String &path) const
Definition: ioBMP.hpp:65
VLCORE_EXPORT bool isBMP(VirtualFile *file)
Definition: ioBMP.cpp:262
bool writeResource(VirtualFile *, ResourceDatabase *) const
Definition: ioBMP.hpp:88
The ref<> class is used to reference-count an Object.
Definition: Object.hpp:55
bool writeResource(const String &, ResourceDatabase *) const
Definition: ioBMP.hpp:83
The LoadWriterBMP class is a ResourceLoadWriter capable of reading BMP files.
Definition: ioBMP.hpp:55
The ResourceLoadWriter class is an abstract class used to implement read/write support for one or mor...
The ResourceDatabase class contains and manipulates a set of resources.