Visualization Library 2.0.0-b3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::UIEventListener Member List

This is the complete list of members for vl::UIEventListener, including all inherited members.

addedListenerEvent(OpenGLContext *)=0vl::UIEventListenerpure virtual
as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
decReference()vl::Objectinline
destroyEvent()=0vl::UIEventListenerpure virtual
enableEvent(bool enabled)=0vl::UIEventListenerpure virtual
fileDroppedEvent(const std::vector< String > &files)=0vl::UIEventListenerpure virtual
incReference() constvl::Objectinline
initEvent()=0vl::UIEventListenerpure virtual
isEnabled() constvl::UIEventListenerinline
keyPressEvent(unsigned short unicode_ch, EKey key)=0vl::UIEventListenerpure virtual
keyReleaseEvent(unsigned short unicode_ch, EKey key)=0vl::UIEventListenerpure virtual
mAutomaticDeletevl::Objectprotected
mObjectNamevl::Objectprotected
mouseDownEvent(EMouseButton button, int x, int y)=0vl::UIEventListenerpure virtual
mouseMoveEvent(int x, int y)=0vl::UIEventListenerpure virtual
mouseUpEvent(EMouseButton button, int x, int y)=0vl::UIEventListenerpure virtual
mouseWheelEvent(int n)=0vl::UIEventListenerpure virtual
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
openglContext()vl::UIEventListener
openglContext() constvl::UIEventListener
OpenGLContext classvl::UIEventListenerfriend
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
removedListenerEvent(OpenGLContext *)=0vl::UIEventListenerpure virtual
resizeEvent(int x, int y)=0vl::UIEventListenerpure virtual
setAutomaticDelete(bool autodel_on)vl::Objectinline
setEnabled(bool enabled)vl::UIEventListenerinlinevirtual
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
UIEventListener()vl::UIEventListenerinline
updateEvent()=0vl::UIEventListenerpure virtual
visibilityEvent(bool visible)=0vl::UIEventListenerpure virtual
~Object()vl::Objectprotectedvirtual