Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::StereoCamera Member List

This is the complete list of members for vl::StereoCamera, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
convergence() constvl::StereoCamerainline
decReference()vl::Objectinline
eyeSeparation() constvl::StereoCamerainline
incReference() constvl::Objectinline
leftCamera()vl::StereoCamerainline
leftCamera() constvl::StereoCamerainline
mAutomaticDeletevl::Objectprotected
mObjectNamevl::Objectprotected
monoCamera()vl::StereoCamerainline
monoCamera() constvl::StereoCamerainline
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
rightCamera() constvl::StereoCamerainline
rigthCamera()vl::StereoCamerainline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setConvergence(float convergence)vl::StereoCamerainline
setEyeSeparation(float eye_separation)vl::StereoCamerainline
setLeftCamera(Camera *camera)vl::StereoCamerainline
setMonoCamera(Camera *camera)vl::StereoCamerainline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setRightCamera(Camera *camera)vl::StereoCamerainline
StereoCamera()vl::StereoCamerainline
updateLeftRightCameras()vl::StereoCamerainline
~Object()vl::Objectprotectedvirtual