Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::RenderQueue Member List

This is the complete list of members for vl::RenderQueue, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
at(int i) constvl::RenderQueueinline
at(int i)vl::RenderQueueinline
automaticDelete() constvl::Objectinline
clear()vl::RenderQueueinline
decReference()vl::Objectinline
empty()vl::RenderQueueinline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mListvl::RenderQueueprotected
mListMPvl::RenderQueueprotected
mObjectNamevl::Objectprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mSizevl::RenderQueueprotected
mSizeMPvl::RenderQueueprotected
newToken(bool multipass)vl::RenderQueueinline
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
RenderQueue()vl::RenderQueueinline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
size() constvl::RenderQueueinline
sort(RenderQueueSorter *sorter, Camera *camera)vl::RenderQueueinline
~Object()vl::Objectprotectedvirtual