Visualization Library 2.0.0

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::Extrusion Member List

This is the complete list of members for vl::Extrusion, including all inherited members.

as()vl::Objectinline
as() constvl::Objectinline
automaticDelete() constvl::Objectinline
colorPath() constvl::Extrusioninline
colorPath()vl::Extrusioninline
decReference()vl::Objectinline
extrude()vl::Extrusion
Extrusion()vl::Extrusioninline
fillBottom() constvl::Extrusioninline
fillTop() constvl::Extrusioninline
incReference() constvl::Objectinline
mAutomaticDeletevl::Objectprotected
mColorPathvl::Extrusionprotected
mFillBottomvl::Extrusionprotected
mFillTopvl::Extrusionprotected
mObjectNamevl::Objectprotected
mPositionPathvl::Extrusionprotected
mRefCountMutexvl::Objectprotected
mReferenceCountvl::Objectmutableprotected
mRotationPathvl::Extrusionprotected
mScalingPathvl::Extrusionprotected
mSilhouettevl::Extrusionprotected
mSilhouetteModevl::Extrusionprotected
mSmoothvl::Extrusionprotected
Object()vl::Objectinline
Object(const Object &other)vl::Objectinline
objectName() constvl::Objectinline
operator=(const Object &other)vl::Objectinline
positionPath() constvl::Extrusioninline
positionPath()vl::Extrusioninline
refCountMutex()vl::Objectinline
refCountMutex() constvl::Objectinline
referenceCount() constvl::Objectinline
rotationPath() constvl::Extrusioninline
rotationPath()vl::Extrusioninline
scalingPath() constvl::Extrusioninline
scalingPath()vl::Extrusioninline
setAutomaticDelete(bool autodel_on)vl::Objectinline
setFillBottom(bool fill)vl::Extrusioninline
setFillTop(bool fill)vl::Extrusioninline
setObjectName(const char *name)vl::Objectinline
setObjectName(const std::string &name)vl::Objectinline
setRefCountMutex(IMutex *mutex)vl::Objectinline
setSilhouette(const std::vector< vl::fvec2 > &silhouette)vl::Extrusioninline
setSilhouetteMode(ESilhouetteMode mode)vl::Extrusioninline
setSmooth(bool smooth)vl::Extrusioninline
silhouette() constvl::Extrusioninline
silhouette()vl::Extrusioninline
silhouetteMode() constvl::Extrusioninline
smooth() constvl::Extrusioninline
~Object()vl::Objectprotectedvirtual