Visualization Library 2.0.0-b3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]
Public Member Functions | Public Attributes | List of all members
vl::A3DSTexture Class Reference

The A3DSTexture class represents a texture in a 3DS file. More...

#include <io3DS.hpp>

Public Member Functions

 A3DSTexture ()
 

Public Attributes

String mFileName
 
float mUScale
 
float mVScale
 
float mUOffset
 
float mVOffset
 
float mRotation
 
bool mOpt_tile
 
bool mOpt_decal
 
bool mOpt_mirror
 
bool mOpt_negative
 
bool mOpt_summed_area
 
bool mOpt_use_alpha
 
bool mOpt_one_channel_tint
 
bool mOpt_ignore_alpha
 
bool mOpt_rgb_tint
 

Detailed Description

The A3DSTexture class represents a texture in a 3DS file.

Definition at line 92 of file io3DS.hpp.

Constructor & Destructor Documentation

◆ A3DSTexture()

vl::A3DSTexture::A3DSTexture ( )
inline

Definition at line 95 of file io3DS.hpp.

Member Data Documentation

◆ mFileName

String vl::A3DSTexture::mFileName

Definition at line 100 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_decal

bool vl::A3DSTexture::mOpt_decal

Definition at line 103 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_ignore_alpha

bool vl::A3DSTexture::mOpt_ignore_alpha

Definition at line 109 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_mirror

bool vl::A3DSTexture::mOpt_mirror

Definition at line 104 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_negative

bool vl::A3DSTexture::mOpt_negative

Definition at line 105 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_one_channel_tint

bool vl::A3DSTexture::mOpt_one_channel_tint

Definition at line 108 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_rgb_tint

bool vl::A3DSTexture::mOpt_rgb_tint

Definition at line 110 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_summed_area

bool vl::A3DSTexture::mOpt_summed_area

Definition at line 106 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_tile

bool vl::A3DSTexture::mOpt_tile

Definition at line 102 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mOpt_use_alpha

bool vl::A3DSTexture::mOpt_use_alpha

Definition at line 107 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mRotation

float vl::A3DSTexture::mRotation

Definition at line 101 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mUOffset

float vl::A3DSTexture::mUOffset

Definition at line 101 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mUScale

float vl::A3DSTexture::mUScale

Definition at line 101 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mVOffset

float vl::A3DSTexture::mVOffset

Definition at line 101 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().

◆ mVScale

float vl::A3DSTexture::mVScale

Definition at line 101 of file io3DS.hpp.

Referenced by vl::A3DSLoader::readMapChunk().


The documentation for this class was generated from the following file: