Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlGraphics/plugins/io3DS.hpp File Reference

#include <vlGraphics/Actor.hpp>
#include <vlCore/ResourceLoadWriter.hpp>
#include <vlCore/ResourceDatabase.hpp>
#include <vlCore/String.hpp>
#include <vector>

Go to the source code of this file.


class  vl::LoadWriter3DS
 The LoadWriter3DS class is a ResourceLoadWriter capable of reading 3DS files. More...
class  vl::A3DSTexture
 The A3DSTexture class represents a texture in a 3DS file. More...
class  vl::A3DSMaterial
 The A3DSMaterial class represents a material in a 3DS file. More...
class  vl::A3DSTriFace
 The A3DSTriFace class represents a triangle in a 3DS file. More...
class  vl::A3DSMaterialFaceMapping
 The A3DSMaterialFaceMapping class represents the material/face mapping in a 3DS file. More...
class  vl::A3DSVertex
 The A3DSVertex class represents a vertex in a 3DS file. More...
class  vl::A3DSObject
 The A3DSObject class represents an object in a 3DS file. More...
class  vl::A3DSLoader
 The A3DSLoader class loads an Autodesk 3DS file and generates a vector of A3DSObject and A3DSMaterial objects. More...


namespace  vl

Visualization Library namespace.


< ResourceDatabase
vl::load3DS (VirtualFile *file)
< ResourceDatabase
vl::load3DS (const String &path)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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