Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::UIEventListener Member List

This is the complete list of members for vl::UIEventListener, including all inherited members.
addedListenerEvent(OpenGLContext *)=0vl::UIEventListener [pure virtual]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
decReference()vl::Object [inline]
destroyEvent()=0vl::UIEventListener [pure virtual]
enableEvent(bool enabled)=0vl::UIEventListener [pure virtual]
fileDroppedEvent(const std::vector< String > &files)=0vl::UIEventListener [pure virtual]
incReference() const vl::Object [inline]
initEvent()=0vl::UIEventListener [pure virtual]
isEnabled() const vl::UIEventListener [inline]
keyPressEvent(unsigned short unicode_ch, EKey key)=0vl::UIEventListener [pure virtual]
keyReleaseEvent(unsigned short unicode_ch, EKey key)=0vl::UIEventListener [pure virtual]
mAutomaticDeletevl::Object [protected]
mObjectNamevl::Object [protected]
mouseDownEvent(EMouseButton button, int x, int y)=0vl::UIEventListener [pure virtual]
mouseMoveEvent(int x, int y)=0vl::UIEventListener [pure virtual]
mouseUpEvent(EMouseButton button, int x, int y)=0vl::UIEventListener [pure virtual]
mouseWheelEvent(int n)=0vl::UIEventListener [pure virtual]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
openglContext()vl::UIEventListener
openglContext() const vl::UIEventListener
OpenGLContext classvl::UIEventListener [friend]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
removedListenerEvent(OpenGLContext *)=0vl::UIEventListener [pure virtual]
resizeEvent(int x, int y)=0vl::UIEventListener [pure virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setEnabled(bool enabled)vl::UIEventListener [inline, virtual]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
UIEventListener()vl::UIEventListener [inline]
updateEvent()=0vl::UIEventListener [pure virtual]
visibilityEvent(bool visible)=0vl::UIEventListener [pure virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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