Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::TriangleIteratorIndexed< TArray > Member List

This is the complete list of members for vl::TriangleIteratorIndexed< TArray >, including all inherited members.
a() const vl::TriangleIteratorIndexed< TArray > [inline, virtual]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
b() const vl::TriangleIteratorIndexed< TArray > [inline, virtual]
baseVertex() const vl::TriangleIteratorIndexed< TArray > [inline]
c() const vl::TriangleIteratorIndexed< TArray > [inline, virtual]
decReference()vl::Object [inline]
hasNext() const vl::TriangleIteratorIndexed< TArray > [inline, virtual]
incReference() const vl::Object [inline]
initialize(int start=0, int end=-1)vl::TriangleIteratorIndexed< TArray > [inline]
mAutomaticDeletevl::Object [protected]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
next()vl::TriangleIteratorIndexed< TArray > [inline, virtual]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBaseVertex(int base_vert)vl::TriangleIteratorIndexed< TArray > [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
TriangleIteratorIndexed()vl::TriangleIteratorIndexed< TArray > [inline]
TriangleIteratorIndexed(const TArray *idx_array, EPrimitiveType prim_type, int base_vert, bool prim_restart_on, unsigned int prim_restart_idx)vl::TriangleIteratorIndexed< TArray > [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:12.
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