Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions

vl::SceneManagerActorKdTree Class Reference

A SceneManagerBVH that implements its spatial partitioning strategy using an ActorKdTree. More...

#include <SceneManagerActorKdTree.hpp>

Inheritance diagram for vl::SceneManagerActorKdTree:
vl::SceneManagerBVH< ActorKdTree > vl::SceneManager vl::Object vl::Terrain

List of all members.

Public Member Functions

 SceneManagerActorKdTree ()

Detailed Description

A SceneManagerBVH that implements its spatial partitioning strategy using an ActorKdTree.

See also:

Definition at line 52 of file SceneManagerActorKdTree.hpp.


Constructor & Destructor Documentation

vl::SceneManagerActorKdTree::SceneManagerActorKdTree (  ) [inline]

Definition at line 57 of file SceneManagerActorKdTree.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


The documentation for this class was generated from the following file:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.