Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

VL     Star     Watch     Fork     Issue

[Download] [Tutorials] [All Classes] [Grouped Classes]

vl::RenderQueueSorterStandard Member List

This is the complete list of members for vl::RenderQueueSorterStandard, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
confirmZCameraDistanceNeed(const RenderToken *a) const vl::RenderQueueSorterStandard [inline, virtual]
decReference()vl::Object [inline]
depthSortMode() const vl::RenderQueueSorterStandard [inline]
incReference() const vl::Object [inline]
mAutomaticDeletevl::Object [protected]
mDepthSortModevl::RenderQueueSorterStandard
mightNeedZCameraDistance() const vl::RenderQueueSorterStandard [inline, virtual]
mObjectNamevl::Object [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator()(const RenderToken *a, const RenderToken *b) const vl::RenderQueueSorterStandard [inline, virtual]
operator=(const Object &other)vl::Object [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
RenderQueueSorter()vl::RenderQueueSorter [inline]
RenderQueueSorterStandard()vl::RenderQueueSorterStandard [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setDepthSortMode(EDepthSortMode mode)vl::RenderQueueSorterStandard [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
Permission is granted to use this page to write and publish articles regarding Visualization Library.