Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::PolygonMode Class Reference

RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::PolygonMode:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 PolygonMode (EPolygonMode frontface=PM_FILL, EPolygonMode backface=PM_FILL)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EPolygonMode frontface, EPolygonMode backface)
void setFrontFace (EPolygonMode frontface)
void setBackFace (EPolygonMode backface)
EPolygonMode frontFace () const
EPolygonMode backFace () const
virtual ref< RenderStateclone () const

Protected Attributes

EPolygonMode mFrontFace
EPolygonMode mBackFace

Detailed Description

RenderState wrapping the OpenGL function glPolygonMode(), see also http://www.opengl.org/sdk/docs/man/xhtml/glPolygonMode.xml for more information.

See also:
Shader, Effect, Actor

Definition at line 527 of file Shader.hpp.


Constructor & Destructor Documentation

vl::PolygonMode::PolygonMode ( EPolygonMode  frontface = PM_FILL,
EPolygonMode  backface = PM_FILL 
) [inline]

Definition at line 532 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::PolygonMode::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 537 of file Shader.hpp.

References vl::RS_PolygonMode.

void PolygonMode::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 279 of file Shader.cpp.

References mBackFace, mFrontFace, and VL_CHECK_OGL.

void vl::PolygonMode::set ( EPolygonMode  frontface,
EPolygonMode  backface 
) [inline]

Definition at line 541 of file Shader.hpp.

void vl::PolygonMode::setFrontFace ( EPolygonMode  frontface ) [inline]

Definition at line 543 of file Shader.hpp.

void vl::PolygonMode::setBackFace ( EPolygonMode  backface ) [inline]

Definition at line 545 of file Shader.hpp.

EPolygonMode vl::PolygonMode::frontFace (  ) const [inline]

Definition at line 547 of file Shader.hpp.

EPolygonMode vl::PolygonMode::backFace (  ) const [inline]

Definition at line 549 of file Shader.hpp.

virtual ref<RenderState> vl::PolygonMode::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 551 of file Shader.hpp.


Member Data Documentation

Definition at line 559 of file Shader.hpp.

Referenced by apply().

Definition at line 560 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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