Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::DrawElementsBase Member List

This is the complete list of members for vl::DrawElementsBase, including all inherited members.
applyPatchParameters() const vl::DrawCall [inline, protected]
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
baseVertex() const vl::DrawElementsBase [inline]
clone() const =0vl::DrawCall [pure virtual]
countIndices() const vl::DrawCall [inline]
countTriangles() const vl::DrawCall [inline]
decReference()vl::Object [inline]
deleteBufferObject()=0vl::DrawCall [pure virtual]
DrawCall()vl::DrawCall [inline]
incReference() const vl::Object [inline]
indexIterator() const =0vl::DrawCall [pure virtual]
instances() const vl::DrawElementsBase [inline, virtual]
isEnabled() const vl::DrawCall [inline]
mAutomaticDeletevl::Object [protected]
mBaseVertexvl::DrawElementsBase [protected]
mEnabledvl::DrawCall [protected]
mInstancesvl::DrawElementsBase [protected]
mObjectNamevl::Object [protected]
mPatchParametervl::DrawCall [protected]
mPrimitiveRestartEnabledvl::DrawElementsBase [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mTypevl::DrawCall [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const DrawCall &other)vl::DrawCall [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
patchParameter()vl::DrawCall [inline]
patchParameter() const vl::DrawCall [inline]
primitiveRestartEnabled() const vl::DrawElementsBase [inline, virtual]
primitiveRestartIndex()vl::DrawCall [inline, virtual]
primitiveType() const vl::DrawCall [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
render(bool use_bo=true) const =0vl::DrawCall [pure virtual]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBaseVertex(int base_vertex)vl::DrawElementsBase [inline]
setEnabled(bool enable)vl::DrawCall [inline]
setInstances(int instances)vl::DrawElementsBase [inline]
setObjectName(const char *name)vl::Object [inline]
setPatchParameter(PatchParameter *patch_param)vl::DrawCall [inline]
setPrimitiveRestartEnabled(bool enabled)vl::DrawElementsBase [inline]
setPrimitiveType(EPrimitiveType type)vl::DrawCall [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
triangleIterator() const =0vl::DrawCall [pure virtual]
updateDirtyBufferObject(EBufferObjectUpdateMode)=0vl::DrawCall [pure virtual]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:09.
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