Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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Public Member Functions | Protected Attributes

vl::CullFace Class Reference

RenderState wrapping the OpenGL function glCullFace(), see also http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml for more information. More...

#include <Shader.hpp>

Inheritance diagram for vl::CullFace:
vl::RenderStateNonIndexed vl::RenderState vl::Object

List of all members.

Public Member Functions

 CullFace (EPolygonFace cullface=PF_BACK)
virtual ERenderState type () const
virtual void apply (int index, const Camera *, OpenGLContext *ctx) const
 The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.
void set (EPolygonFace facemode)
EPolygonFace faceMode () const
virtual ref< RenderStateclone () const

Protected Attributes

EPolygonFace mFaceMode

Detailed Description

RenderState wrapping the OpenGL function glCullFace(), see also http://www.opengl.org/sdk/docs/man/xhtml/glCullFace.xml for more information.

See also:
Shader, Effect, Actor, vl::EN_CULL_FACE

Definition at line 395 of file Shader.hpp.


Constructor & Destructor Documentation

vl::CullFace::CullFace ( EPolygonFace  cullface = PF_BACK ) [inline]

Definition at line 400 of file Shader.hpp.

References VL_DEBUG_SET_OBJECT_NAME.


Member Function Documentation

virtual ERenderState vl::CullFace::type (  ) const [inline, virtual]

Reimplemented from vl::RenderState.

Definition at line 405 of file Shader.hpp.

References vl::RS_CullFace.

void CullFace::apply ( int  index,
const Camera camera,
OpenGLContext ctx 
) const [virtual]

The parameter cameara is NULL if we are disabling the state, non-NULL if we are enabling it.

Implements vl::RenderState.

Definition at line 251 of file Shader.cpp.

References mFaceMode, and VL_CHECK_OGL.

void vl::CullFace::set ( EPolygonFace  facemode ) [inline]

Definition at line 409 of file Shader.hpp.

EPolygonFace vl::CullFace::faceMode (  ) const [inline]

Definition at line 411 of file Shader.hpp.

virtual ref<RenderState> vl::CullFace::clone (  ) const [inline, virtual]

Implements vl::RenderState.

Definition at line 413 of file Shader.hpp.


Member Data Documentation

Definition at line 421 of file Shader.hpp.

Referenced by apply().


The documentation for this class was generated from the following files:

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:11.
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