Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::BufferObject Member List

This is the complete list of members for vl::BufferObject, including all inherited members.
alignedFree(void *ptr)vl::Buffer [inline, static]
alignedMalloc(size_t bytes, size_t alignment)vl::Buffer [inline, static]
alignment() const vl::Buffer [inline]
allocationMode() const vl::Buffer [inline]
as()vl::Object [inline]
as() const vl::Object [inline]
AutoAllocatedBuffer enum valuevl::Buffer
automaticDelete() const vl::Object [inline]
Buffer()vl::Buffer [inline]
Buffer(const Buffer &other)vl::Buffer [inline]
BufferObject()vl::BufferObject [inline]
BufferObject(const BufferObject &other)vl::BufferObject [inline]
byteCountBufferObject() const vl::BufferObject [inline]
bytesUsed() const vl::Buffer [inline]
clear()vl::Buffer [inline]
createBufferObject()vl::BufferObject [inline]
decReference()vl::Object [inline]
deleteBufferObject()vl::BufferObject [inline]
downloadBufferObject()vl::BufferObject [inline]
EAllocationMode enum namevl::Buffer
empty() const vl::Buffer [inline]
handle() const vl::BufferObject [inline]
incReference() const vl::Object [inline]
mAlignmentvl::Buffer [protected]
mAllocationModevl::Buffer [protected]
mapBufferObject(EBufferObjectAccess access)vl::BufferObject [inline]
mAutomaticDeletevl::Object [protected]
mByteCountvl::Buffer [protected]
mByteCountBufferObjectvl::BufferObject [protected]
mHandlevl::BufferObject [protected]
mObjectNamevl::Object [protected]
mPtrvl::Buffer [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mUsagevl::BufferObject [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
operator=(const BufferObject &other)vl::BufferObject [inline]
vl::Buffer::operator=(const Buffer &other)vl::Buffer [inline]
vl::Object::operator=(const Object &other)vl::Object [inline]
ptr()vl::Buffer [inline]
ptr() const vl::Buffer [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
resize(size_t byte_count, size_t alignment=0)vl::Buffer [inline]
setAllocationMode(EAllocationMode mode)vl::Buffer [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBufferData(EBufferObjectUsage usage, bool discard_local_storage=false)vl::BufferObject [inline]
setBufferData(GLsizeiptr byte_count, const GLvoid *data, EBufferObjectUsage usage)vl::BufferObject [inline]
setBufferSubData(GLintptr offset=0, GLsizeiptr byte_count=-1, bool discard_local_storage=false)vl::BufferObject [inline]
setBufferSubData(GLintptr offset, GLsizeiptr byte_count, const GLvoid *data)vl::BufferObject [inline]
setHandle(unsigned int handle)vl::BufferObject [inline]
setObjectName(const char *name)vl::Object [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setUserAllocatedBuffer(void *ptr, size_t bytes)vl::Buffer [inline]
swap(BufferObject &other)vl::BufferObject [inline]
vl::Buffer::swap(Buffer &other)vl::Buffer [inline]
unmapBufferObject()vl::BufferObject [inline]
usage() const vl::BufferObject [inline]
UserAllocatedBuffer enum valuevl::Buffer
~Buffer()vl::Buffer [inline]
~BufferObject()vl::BufferObject [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:09.
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