Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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vl::BlitFramebuffer Member List

This is the complete list of members for vl::BlitFramebuffer, including all inherited members.
as()vl::Object [inline]
as() const vl::Object [inline]
automaticDelete() const vl::Object [inline]
BlitFramebuffer()vl::BlitFramebuffer [inline]
bufferMask() const vl::BlitFramebuffer [inline]
copyPixels()vl::BlitFramebuffer [inline]
decReference()vl::Object [inline]
drawFramebuffer() const vl::BlitFramebuffer [inline]
drawFramebuffer()vl::BlitFramebuffer [inline]
dstRect() const vl::BlitFramebuffer [inline]
incReference() const vl::Object [inline]
isEnabled() const vl::RenderEventCallback [inline]
linearFilteringEnabled() const vl::BlitFramebuffer [inline]
mAutomaticDeletevl::Object [protected]
mBufferMaskvl::BlitFramebuffer [protected]
mDrawFramebuffervl::BlitFramebuffer [protected]
mDstRectvl::BlitFramebuffer [protected]
mEnabledvl::RenderEventCallback [protected]
mLinearFilteringEnabledvl::BlitFramebuffer [protected]
mObjectNamevl::Object [protected]
mReadBuffervl::BlitFramebuffer [protected]
mReadFramebuffervl::BlitFramebuffer [protected]
mRefCountMutexvl::Object [protected]
mReferenceCountvl::Object [mutable, protected]
mRemoveAfterCallvl::RenderEventCallback [protected]
mSrcRectvl::BlitFramebuffer [protected]
Object()vl::Object [inline]
Object(const Object &other)vl::Object [inline]
objectName() const vl::Object [inline]
onRendererFinished(const RendererAbstract *)vl::BlitFramebuffer [inline, virtual]
onRendererStarted(const RendererAbstract *)vl::BlitFramebuffer [inline, virtual]
onRenderingFinished(const RenderingAbstract *)vl::BlitFramebuffer [inline, virtual]
onRenderingStarted(const RenderingAbstract *)vl::BlitFramebuffer [inline, virtual]
operator=(const Object &other)vl::Object [inline]
readBuffer() const vl::BlitFramebuffer [inline]
readFramebuffer() const vl::BlitFramebuffer [inline]
readFramebuffer()vl::BlitFramebuffer [inline]
refCountMutex()vl::Object [inline]
refCountMutex() const vl::Object [inline]
referenceCount() const vl::Object [inline]
removeAfterCall() const vl::RenderEventCallback [inline]
RenderEventCallback()vl::RenderEventCallback [inline]
setAutomaticDelete(bool autodel_on)vl::Object [inline]
setBufferMask(int buffer_mask)vl::BlitFramebuffer [inline]
setDrawFramebuffer(Framebuffer *fbo)vl::BlitFramebuffer [inline]
setDstRect(int x0, int y0, int x1, int y1)vl::BlitFramebuffer [inline]
setEnabled(bool enabled)vl::RenderEventCallback [inline]
setLinearFilteringEnabled(bool enable_linear_filtering)vl::BlitFramebuffer [inline]
setObjectName(const char *name)vl::Object [inline]
setReadBuffer(EReadDrawBuffer read_buffer)vl::BlitFramebuffer [inline]
setReadFramebuffer(Framebuffer *fbo)vl::BlitFramebuffer [inline]
setRefCountMutex(IMutex *mutex)vl::Object [inline]
setRemoveAfterCall(bool remove)vl::RenderEventCallback [inline]
setSrcRect(int x0, int y0, int x1, int y1)vl::BlitFramebuffer [inline]
srcRect() const vl::BlitFramebuffer [inline]
~Object()vl::Object [protected, virtual]

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:09.
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