Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/VLXBinaryDefs.hpp File Reference

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namespace  vl

Visualization Library namespace.


enum  vl::EVLBChunkType {
  vl::VLB_ChunkStructure = 1, vl::VLB_ChunkList, vl::VLB_ChunkArrayRealDouble, vl::VLB_ChunkArrayRealFloat,
  vl::VLB_ChunkArrayInteger, vl::VLB_ChunkRawtext, vl::VLB_ChunkString, vl::VLB_ChunkIdentifier,
  vl::VLB_ChunkID, vl::VLB_ChunkRealDouble, vl::VLB_ChunkInteger, vl::VLB_ChunkBool


bool vl::compress (const void *data, size_t size, std::vector< unsigned char > &out, int level)
bool vl::decompress (const void *cdata, size_t csize, void *data_out)

Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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