Visualization Library v1.0.3

A lightweight C++ OpenGL middleware for 2D/3D graphics

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/home/master/UCL/VisualizationLibrary/src/vlCore/Transform.hpp File Reference

#include <vlCore/vlnamespace.hpp>
#include <vlCore/Object.hpp>
#include <vlCore/Matrix4.hpp>
#include <vector>
#include <set>
#include <algorithm>

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Classes

class  vl::Transform
 Implements a 4x4 matrix transform used to define the position and orientation of an Actor. More...

Namespaces

namespace  vl
 

Visualization Library namespace.



Visualization Library v1.0.3 Reference Documentation
Copyright Michele Bosi. All rights reserved.
Updated on Tue Feb 7 2017 00:55:04.
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